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Haowei Yuanf52dac72014-03-24 23:35:03 -05001// Copyright (c) 2011 Google, Inc.
2//
3// Permission is hereby granted, free of charge, to any person obtaining a copy
4// of this software and associated documentation files (the "Software"), to deal
5// in the Software without restriction, including without limitation the rights
6// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7// copies of the Software, and to permit persons to whom the Software is
8// furnished to do so, subject to the following conditions:
9//
10// The above copyright notice and this permission notice shall be included in
11// all copies or substantial portions of the Software.
12//
13// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19// THE SOFTWARE.
20//
21// CityHash, by Geoff Pike and Jyrki Alakuijala
22//
23// This file provides CityHash64() and related functions.
24//
25// It's probably possible to create even faster hash functions by
26// writing a program that systematically explores some of the space of
27// possible hash functions, by using SIMD instructions, or by
28// compromising on hash quality.
29
30//#include "config.h"
31#include "city-hash.hpp"
32#include <algorithm>
33#include <string.h> // for memcpy and memset
34
35using namespace std;
36
37
38static uint64 UNALIGNED_LOAD64(const char *p) {
39 uint64 result;
40 memcpy(&result, p, sizeof(result));
41 return result;
42}
43
44static uint32 UNALIGNED_LOAD32(const char *p) {
45 uint32 result;
46 memcpy(&result, p, sizeof(result));
47 return result;
48}
49
50#ifdef _MSC_VER
51
52#include <stdlib.h>
53#define bswap_32(x) _byteswap_ulong(x)
54#define bswap_64(x) _byteswap_uint64(x)
55
56#elif defined(__APPLE__)
57
58// Mac OS X / Darwin features
59#include <libkern/OSByteOrder.h>
60#define bswap_32(x) OSSwapInt32(x)
61#define bswap_64(x) OSSwapInt64(x)
62
63#elif defined(__NetBSD__)
64
65#include <sys/types.h>
66#include <machine/bswap.h>
67#if defined(__BSWAP_RENAME) && !defined(__bswap_32)
68#define bswap_32(x) bswap32(x)
69#define bswap_64(x) bswap64(x)
70#endif
71
72#else
73
74#include <byteswap.h>
75
76#endif
77
78#ifdef WORDS_BIGENDIAN
79#define uint32_in_expected_order(x) (bswap_32(x))
80#define uint64_in_expected_order(x) (bswap_64(x))
81#else
82#define uint32_in_expected_order(x) (x)
83#define uint64_in_expected_order(x) (x)
84#endif
85
86#if !defined(LIKELY)
87#if HAVE_BUILTIN_EXPECT
88#define LIKELY(x) (__builtin_expect(!!(x), 1))
89#else
90#define LIKELY(x) (x)
91#endif
92#endif
93
94static uint64 Fetch64(const char *p) {
95 return uint64_in_expected_order(UNALIGNED_LOAD64(p));
96}
97
98static uint32 Fetch32(const char *p) {
99 return uint32_in_expected_order(UNALIGNED_LOAD32(p));
100}
101
102// Some primes between 2^63 and 2^64 for various uses.
103static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
104static const uint64 k1 = 0xb492b66fbe98f273ULL;
105static const uint64 k2 = 0x9ae16a3b2f90404fULL;
106
107// Magic numbers for 32-bit hashing. Copied from Murmur3.
108static const uint32_t c1 = 0xcc9e2d51;
109static const uint32_t c2 = 0x1b873593;
110
111// A 32-bit to 32-bit integer hash copied from Murmur3.
112static uint32 fmix(uint32 h)
113{
114 h ^= h >> 16;
115 h *= 0x85ebca6b;
116 h ^= h >> 13;
117 h *= 0xc2b2ae35;
118 h ^= h >> 16;
119 return h;
120}
121
122static uint32 Rotate32(uint32 val, int shift) {
123 // Avoid shifting by 32: doing so yields an undefined result.
124 return shift == 0 ? val : ((val >> shift) | (val << (32 - shift)));
125}
126
127#undef PERMUTE3
128#define PERMUTE3(a, b, c) do { std::swap(a, b); std::swap(a, c); } while (0)
129
130static uint32 Mur(uint32 a, uint32 h) {
131 // Helper from Murmur3 for combining two 32-bit values.
132 a *= c1;
133 a = Rotate32(a, 17);
134 a *= c2;
135 h ^= a;
136 h = Rotate32(h, 19);
137 return h * 5 + 0xe6546b64;
138}
139
140static uint32 Hash32Len13to24(const char *s, size_t len) {
141 uint32 a = Fetch32(s - 4 + (len >> 1));
142 uint32 b = Fetch32(s + 4);
143 uint32 c = Fetch32(s + len - 8);
144 uint32 d = Fetch32(s + (len >> 1));
145 uint32 e = Fetch32(s);
146 uint32 f = Fetch32(s + len - 4);
147 uint32 h = len;
148
149 return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h)))))));
150}
151
152static uint32 Hash32Len0to4(const char *s, size_t len) {
153 uint32 b = 0;
154 uint32 c = 9;
155 for (size_t i = 0; i < len; i++) {
156 signed char v = s[i];
157 b = b * c1 + v;
158 c ^= b;
159 }
160 return fmix(Mur(b, Mur(len, c)));
161}
162
163static uint32 Hash32Len5to12(const char *s, size_t len) {
164 uint32 a = len, b = len * 5, c = 9, d = b;
165 a += Fetch32(s);
166 b += Fetch32(s + len - 4);
167 c += Fetch32(s + ((len >> 1) & 4));
168 return fmix(Mur(c, Mur(b, Mur(a, d))));
169}
170
171uint32 CityHash32(const char *s, size_t len) {
172 if (len <= 24) {
173 return len <= 12 ?
174 (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) :
175 Hash32Len13to24(s, len);
176 }
177
178 // len > 24
179 uint32 h = len, g = c1 * len, f = g;
180 uint32 a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2;
181 uint32 a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2;
182 uint32 a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2;
183 uint32 a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2;
184 uint32 a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2;
185 h ^= a0;
186 h = Rotate32(h, 19);
187 h = h * 5 + 0xe6546b64;
188 h ^= a2;
189 h = Rotate32(h, 19);
190 h = h * 5 + 0xe6546b64;
191 g ^= a1;
192 g = Rotate32(g, 19);
193 g = g * 5 + 0xe6546b64;
194 g ^= a3;
195 g = Rotate32(g, 19);
196 g = g * 5 + 0xe6546b64;
197 f += a4;
198 f = Rotate32(f, 19);
199 f = f * 5 + 0xe6546b64;
200 size_t iters = (len - 1) / 20;
201 do {
202 uint32 a0 = Rotate32(Fetch32(s) * c1, 17) * c2;
203 uint32 a1 = Fetch32(s + 4);
204 uint32 a2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2;
205 uint32 a3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2;
206 uint32 a4 = Fetch32(s + 16);
207 h ^= a0;
208 h = Rotate32(h, 18);
209 h = h * 5 + 0xe6546b64;
210 f += a1;
211 f = Rotate32(f, 19);
212 f = f * c1;
213 g += a2;
214 g = Rotate32(g, 18);
215 g = g * 5 + 0xe6546b64;
216 h ^= a3 + a1;
217 h = Rotate32(h, 19);
218 h = h * 5 + 0xe6546b64;
219 g ^= a4;
220 g = bswap_32(g) * 5;
221 h += a4 * 5;
222 h = bswap_32(h);
223 f += a0;
224 PERMUTE3(f, h, g);
225 s += 20;
226 } while (--iters != 0);
227 g = Rotate32(g, 11) * c1;
228 g = Rotate32(g, 17) * c1;
229 f = Rotate32(f, 11) * c1;
230 f = Rotate32(f, 17) * c1;
231 h = Rotate32(h + g, 19);
232 h = h * 5 + 0xe6546b64;
233 h = Rotate32(h, 17) * c1;
234 h = Rotate32(h + f, 19);
235 h = h * 5 + 0xe6546b64;
236 h = Rotate32(h, 17) * c1;
237 return h;
238}
239
240// Bitwise right rotate. Normally this will compile to a single
241// instruction, especially if the shift is a manifest constant.
242static uint64 Rotate(uint64 val, int shift) {
243 // Avoid shifting by 64: doing so yields an undefined result.
244 return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
245}
246
247static uint64 ShiftMix(uint64 val) {
248 return val ^ (val >> 47);
249}
250
251static uint64 HashLen16(uint64 u, uint64 v) {
252 return Hash128to64(uint128(u, v));
253}
254
255static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
256 // Murmur-inspired hashing.
257 uint64 a = (u ^ v) * mul;
258 a ^= (a >> 47);
259 uint64 b = (v ^ a) * mul;
260 b ^= (b >> 47);
261 b *= mul;
262 return b;
263}
264
265static uint64 HashLen0to16(const char *s, size_t len) {
266 if (len >= 8) {
267 uint64 mul = k2 + len * 2;
268 uint64 a = Fetch64(s) + k2;
269 uint64 b = Fetch64(s + len - 8);
270 uint64 c = Rotate(b, 37) * mul + a;
271 uint64 d = (Rotate(a, 25) + b) * mul;
272 return HashLen16(c, d, mul);
273 }
274 if (len >= 4) {
275 uint64 mul = k2 + len * 2;
276 uint64 a = Fetch32(s);
277 return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
278 }
279 if (len > 0) {
280 uint8 a = s[0];
281 uint8 b = s[len >> 1];
282 uint8 c = s[len - 1];
283 uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
284 uint32 z = len + (static_cast<uint32>(c) << 2);
285 return ShiftMix(y * k2 ^ z * k0) * k2;
286 }
287 return k2;
288}
289
290// This probably works well for 16-byte strings as well, but it may be overkill
291// in that case.
292static uint64 HashLen17to32(const char *s, size_t len) {
293 uint64 mul = k2 + len * 2;
294 uint64 a = Fetch64(s) * k1;
295 uint64 b = Fetch64(s + 8);
296 uint64 c = Fetch64(s + len - 8) * mul;
297 uint64 d = Fetch64(s + len - 16) * k2;
298 return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d,
299 a + Rotate(b + k2, 18) + c, mul);
300}
301
302// Return a 16-byte hash for 48 bytes. Quick and dirty.
303// Callers do best to use "random-looking" values for a and b.
304static pair<uint64, uint64> WeakHashLen32WithSeeds(
305 uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) {
306 a += w;
307 b = Rotate(b + a + z, 21);
308 uint64 c = a;
309 a += x;
310 a += y;
311 b += Rotate(a, 44);
312 return make_pair(a + z, b + c);
313}
314
315// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
316static pair<uint64, uint64> WeakHashLen32WithSeeds(
317 const char* s, uint64 a, uint64 b) {
318 return WeakHashLen32WithSeeds(Fetch64(s),
319 Fetch64(s + 8),
320 Fetch64(s + 16),
321 Fetch64(s + 24),
322 a,
323 b);
324}
325
326// Return an 8-byte hash for 33 to 64 bytes.
327static uint64 HashLen33to64(const char *s, size_t len) {
328 uint64 mul = k2 + len * 2;
329 uint64 a = Fetch64(s) * k2;
330 uint64 b = Fetch64(s + 8);
331 uint64 c = Fetch64(s + len - 24);
332 uint64 d = Fetch64(s + len - 32);
333 uint64 e = Fetch64(s + 16) * k2;
334 uint64 f = Fetch64(s + 24) * 9;
335 uint64 g = Fetch64(s + len - 8);
336 uint64 h = Fetch64(s + len - 16) * mul;
337 uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
338 uint64 v = ((a + g) ^ d) + f + 1;
339 uint64 w = bswap_64((u + v) * mul) + h;
340 uint64 x = Rotate(e + f, 42) + c;
341 uint64 y = (bswap_64((v + w) * mul) + g) * mul;
342 uint64 z = e + f + c;
343 a = bswap_64((x + z) * mul + y) + b;
344 b = ShiftMix((z + a) * mul + d + h) * mul;
345 return b + x;
346}
347
348uint64 CityHash64(const char *s, size_t len) {
349 if (len <= 32) {
350 if (len <= 16) {
351 return HashLen0to16(s, len);
352 } else {
353 return HashLen17to32(s, len);
354 }
355 } else if (len <= 64) {
356 return HashLen33to64(s, len);
357 }
358
359 // For strings over 64 bytes we hash the end first, and then as we
360 // loop we keep 56 bytes of state: v, w, x, y, and z.
361 uint64 x = Fetch64(s + len - 40);
362 uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
363 uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
364 pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
365 pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
366 x = x * k1 + Fetch64(s);
367
368 // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
369 len = (len - 1) & ~static_cast<size_t>(63);
370 do {
371 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
372 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
373 x ^= w.second;
374 y += v.first + Fetch64(s + 40);
375 z = Rotate(z + w.first, 33) * k1;
376 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
377 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
378 std::swap(z, x);
379 s += 64;
380 len -= 64;
381 } while (len != 0);
382 return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
383 HashLen16(v.second, w.second) + x);
384}
385
386uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) {
387 return CityHash64WithSeeds(s, len, k2, seed);
388}
389
390uint64 CityHash64WithSeeds(const char *s, size_t len,
391 uint64 seed0, uint64 seed1) {
392 return HashLen16(CityHash64(s, len) - seed0, seed1);
393}
394
395// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
396// of any length representable in signed long. Based on City and Murmur.
397static uint128 CityMurmur(const char *s, size_t len, uint128 seed) {
398 uint64 a = Uint128Low64(seed);
399 uint64 b = Uint128High64(seed);
400 uint64 c = 0;
401 uint64 d = 0;
402 signed long l = len - 16;
403 if (l <= 0) { // len <= 16
404 a = ShiftMix(a * k1) * k1;
405 c = b * k1 + HashLen0to16(s, len);
406 d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
407 } else { // len > 16
408 c = HashLen16(Fetch64(s + len - 8) + k1, a);
409 d = HashLen16(b + len, c + Fetch64(s + len - 16));
410 a += d;
411 do {
412 a ^= ShiftMix(Fetch64(s) * k1) * k1;
413 a *= k1;
414 b ^= a;
415 c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
416 c *= k1;
417 d ^= c;
418 s += 16;
419 l -= 16;
420 } while (l > 0);
421 }
422 a = HashLen16(a, c);
423 b = HashLen16(d, b);
424 return uint128(a ^ b, HashLen16(b, a));
425}
426
427uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) {
428 if (len < 128) {
429 return CityMurmur(s, len, seed);
430 }
431
432 // We expect len >= 128 to be the common case. Keep 56 bytes of state:
433 // v, w, x, y, and z.
434 pair<uint64, uint64> v, w;
435 uint64 x = Uint128Low64(seed);
436 uint64 y = Uint128High64(seed);
437 uint64 z = len * k1;
438 v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
439 v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
440 w.first = Rotate(y + z, 35) * k1 + x;
441 w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
442
443 // This is the same inner loop as CityHash64(), manually unrolled.
444 do {
445 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
446 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
447 x ^= w.second;
448 y += v.first + Fetch64(s + 40);
449 z = Rotate(z + w.first, 33) * k1;
450 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
451 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
452 std::swap(z, x);
453 s += 64;
454 x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
455 y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
456 x ^= w.second;
457 y += v.first + Fetch64(s + 40);
458 z = Rotate(z + w.first, 33) * k1;
459 v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
460 w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
461 std::swap(z, x);
462 s += 64;
463 len -= 128;
464 } while (LIKELY(len >= 128));
465 x += Rotate(v.first + z, 49) * k0;
466 y = y * k0 + Rotate(w.second, 37);
467 z = z * k0 + Rotate(w.first, 27);
468 w.first *= 9;
469 v.first *= k0;
470 // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
471 for (size_t tail_done = 0; tail_done < len; ) {
472 tail_done += 32;
473 y = Rotate(x + y, 42) * k0 + v.second;
474 w.first += Fetch64(s + len - tail_done + 16);
475 x = x * k0 + w.first;
476 z += w.second + Fetch64(s + len - tail_done);
477 w.second += v.first;
478 v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
479 v.first *= k0;
480 }
481 // At this point our 56 bytes of state should contain more than
482 // enough information for a strong 128-bit hash. We use two
483 // different 56-byte-to-8-byte hashes to get a 16-byte final result.
484 x = HashLen16(x, v.first);
485 y = HashLen16(y + z, w.first);
486 return uint128(HashLen16(x + v.second, w.second) + y,
487 HashLen16(x + w.second, y + v.second));
488}
489
490uint128 CityHash128(const char *s, size_t len) {
491 return len >= 16 ?
492 CityHash128WithSeed(s + 16, len - 16,
493 uint128(Fetch64(s), Fetch64(s + 8) + k0)) :
494 CityHash128WithSeed(s, len, uint128(k0, k1));
495}
496
497#ifdef __SSE4_2__
498#include <citycrc.h>
499#include <nmmintrin.h>
500
501// Requires len >= 240.
502static void CityHashCrc256Long(const char *s, size_t len,
503 uint32 seed, uint64 *result) {
504 uint64 a = Fetch64(s + 56) + k0;
505 uint64 b = Fetch64(s + 96) + k0;
506 uint64 c = result[0] = HashLen16(b, len);
507 uint64 d = result[1] = Fetch64(s + 120) * k0 + len;
508 uint64 e = Fetch64(s + 184) + seed;
509 uint64 f = 0;
510 uint64 g = 0;
511 uint64 h = c + d;
512 uint64 x = seed;
513 uint64 y = 0;
514 uint64 z = 0;
515
516 // 240 bytes of input per iter.
517 size_t iters = len / 240;
518 len -= iters * 240;
519 do {
520#undef CHUNK
521#define CHUNK(r) \
522 PERMUTE3(x, z, y); \
523 b += Fetch64(s); \
524 c += Fetch64(s + 8); \
525 d += Fetch64(s + 16); \
526 e += Fetch64(s + 24); \
527 f += Fetch64(s + 32); \
528 a += b; \
529 h += f; \
530 b += c; \
531 f += d; \
532 g += e; \
533 e += z; \
534 g += x; \
535 z = _mm_crc32_u64(z, b + g); \
536 y = _mm_crc32_u64(y, e + h); \
537 x = _mm_crc32_u64(x, f + a); \
538 e = Rotate(e, r); \
539 c += e; \
540 s += 40
541
542 CHUNK(0); PERMUTE3(a, h, c);
543 CHUNK(33); PERMUTE3(a, h, f);
544 CHUNK(0); PERMUTE3(b, h, f);
545 CHUNK(42); PERMUTE3(b, h, d);
546 CHUNK(0); PERMUTE3(b, h, e);
547 CHUNK(33); PERMUTE3(a, h, e);
548 } while (--iters > 0);
549
550 while (len >= 40) {
551 CHUNK(29);
552 e ^= Rotate(a, 20);
553 h += Rotate(b, 30);
554 g ^= Rotate(c, 40);
555 f += Rotate(d, 34);
556 PERMUTE3(c, h, g);
557 len -= 40;
558 }
559 if (len > 0) {
560 s = s + len - 40;
561 CHUNK(33);
562 e ^= Rotate(a, 43);
563 h += Rotate(b, 42);
564 g ^= Rotate(c, 41);
565 f += Rotate(d, 40);
566 }
567 result[0] ^= h;
568 result[1] ^= g;
569 g += h;
570 a = HashLen16(a, g + z);
571 x += y << 32;
572 b += x;
573 c = HashLen16(c, z) + h;
574 d = HashLen16(d, e + result[0]);
575 g += e;
576 h += HashLen16(x, f);
577 e = HashLen16(a, d) + g;
578 z = HashLen16(b, c) + a;
579 y = HashLen16(g, h) + c;
580 result[0] = e + z + y + x;
581 a = ShiftMix((a + y) * k0) * k0 + b;
582 result[1] += a + result[0];
583 a = ShiftMix(a * k0) * k0 + c;
584 result[2] = a + result[1];
585 a = ShiftMix((a + e) * k0) * k0;
586 result[3] = a + result[2];
587}
588
589// Requires len < 240.
590static void CityHashCrc256Short(const char *s, size_t len, uint64 *result) {
591 char buf[240];
592 memcpy(buf, s, len);
593 memset(buf + len, 0, 240 - len);
594 CityHashCrc256Long(buf, 240, ~static_cast<uint32>(len), result);
595}
596
597void CityHashCrc256(const char *s, size_t len, uint64 *result) {
598 if (LIKELY(len >= 240)) {
599 CityHashCrc256Long(s, len, 0, result);
600 } else {
601 CityHashCrc256Short(s, len, result);
602 }
603}
604
605uint128 CityHashCrc128WithSeed(const char *s, size_t len, uint128 seed) {
606 if (len <= 900) {
607 return CityHash128WithSeed(s, len, seed);
608 } else {
609 uint64 result[4];
610 CityHashCrc256(s, len, result);
611 uint64 u = Uint128High64(seed) + result[0];
612 uint64 v = Uint128Low64(seed) + result[1];
613 return uint128(HashLen16(u, v + result[2]),
614 HashLen16(Rotate(v, 32), u * k0 + result[3]));
615 }
616}
617
618uint128 CityHashCrc128(const char *s, size_t len) {
619 if (len <= 900) {
620 return CityHash128(s, len);
621 } else {
622 uint64 result[4];
623 CityHashCrc256(s, len, result);
624 return uint128(result[2], result[3]);
625 }
626}
627
628#endif