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Examples
========
Simple scenario
---------------
The first example (``ndn-simple.cc``) shows very basics of ndnSIM. In the simulated
topology there are 3 nodes, connected with point-to-point links, one
NDN consumer, and one NDN producer:
.. aafig::
:aspect: 60
:scale: 120
+----------+ +--------+ +----------+
| | 1Mbps | | 1Mbps | |
| Consumer |<-------------->| Router |<-------------->| Producer |
| | 10ms | | 10ms | |
+----------+ +--------+ +----------+
Consumer is simulated using :ndnsim:`ConsumerCbr` reference application and generates Interests towards the producer
with frequency of 10 Interests per second (see :doc:`applications`).
Producer is simulated using :ndnsim:`Producer` class, which is used to satisfy all incoming Interests with virtual payload data (1024 bytes).
FIB on every node is populated using default routes (see :doc:`helpers`).
The following code represents all that is necessary to run such a
simple scenario
.. code-block:: c++
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/ndnSIM-module.h"
using namespace ns3;
int
main (int argc, char *argv[])
{
// setting default parameters for PointToPoint links and channels
Config::SetDefault ("ns3::PointToPointNetDevice::DataRate", StringValue ("1Mbps"));
Config::SetDefault ("ns3::PointToPointChannel::Delay", StringValue ("10ms"));
Config::SetDefault ("ns3::DropTailQueue::MaxPackets", StringValue ("20"));
// Creating nodes
NodeContainer nodes;
nodes.Create (3);
// Connecting nodes using two links
PointToPointHelper p2p;
p2p.Install (nodes.Get (0), nodes.Get (1));
p2p.Install (nodes.Get (1), nodes.Get (2));
// Install CCNx stack on all nodes
ndn::StackHelper ccnxHelper;
ccnxHelper.SetDefaultRoutes (true);
ccnxHelper.InstallAll ();
// Installing applications
// Consumer
ndn::AppHelper consumerHelper ("ns3::ndn::ConsumerCbr");
// Consumer will request /prefix/0, /prefix/1, ...
consumerHelper.SetPrefix ("/prefix");
consumerHelper.SetAttribute ("Frequency", StringValue ("10")); // 10 interests a second
consumerHelper.Install (nodes.Get (0)); // first node
// Producer
ndn::AppHelper producerHelper ("ns3::ndn::Producer");
// Producer will reply to all requests starting with /prefix
producerHelper.SetPrefix ("/prefix");
producerHelper.SetAttribute ("PayloadSize", StringValue("1024"));
producerHelper.Install (nodes.Get (2)); // last node
Simulator::Stop (Seconds (20.0));
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
If this code is placed into ``scratch/ndn-simple.cc`` and NS-3 is compiled in debug mode, you can run and see progress of the
simulation using the following command (in optimized mode nothing will be printed out)::
NS_LOG=ndn.Consumer:ndn.Producer ./waf --run=ndn-simple
9-node grid example
-------------------
This scenario (``ndn-grid.cc``) simulates using a grid topology build with PointToPointGrid NS-3 module
.. aafig::
:aspect: 60
:scale: 120
/--------\ /-\ /-\
|Consumer|<---->| |<------->| |
\--------/ \-/ \-/
^ ^ ^
| | | 1Mbps/10ms delay
v v v
/-\ /-\ /-\
| |<-------->| |<------->| |
\-/ \-/ \-/
^ ^ ^
| | |
v v v
/-\ /-\ /--------\
| |<-------->| |<---->|Producer|
\-/ \-/ \--------/
FIB is populated using :ndnsim:`GlobalRoutingHelper` (see :doc:`helpers`).
Consumer is simulated using :ndnsim:`ConsumerCbr` reference application and generates Interests towards the producer
with frequency of 10 Interests per second (see :doc:`applications`).
Producer is simulated using :ndnsim:`Producer` class, which is used to satisfy all incoming Interests with virtual payload data (1024 bytes).
The following code represents all that is necessary to run such a
simple scenario
.. code-block:: c++
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/point-to-point-grid.h"
#include "ns3/ndnSIM-module.h"
using namespace ns3;
int
main (int argc, char *argv[])
{
// Setting default parameters for PointToPoint links and channels
Config::SetDefault ("ns3::PointToPointNetDevice::DataRate", StringValue ("1Mbps"));
Config::SetDefault ("ns3::PointToPointChannel::Delay", StringValue ("10ms"));
Config::SetDefault ("ns3::DropTailQueue::MaxPackets", StringValue ("20"));
// Creating 3x3 topology
PointToPointHelper p2p;
PointToPointGridHelper grid (3, 3, p2p);
grid.BoundingBox(100,100,200,200);
// Install CCNx stack on all nodes
ndn::StackHelper ccnxHelper;
ccnxHelper.InstallAll ();
// Installing global routing interface on all nodes
ndn::GlobalRoutingHelper ccnxGlobalRoutingHelper;
ccnxGlobalRoutingHelper.InstallAll ();
// Getting containers for the consumer/producer
Ptr<Node> producer = grid.GetNode (nGrid-1, nGrid-1);
NodeContainer consumerNodes;
consumerNodes.Add (grid.GetNode (0,0));
// Install CCNx applications
std::string prefix = "/prefix";
ndn::AppHelper consumerHelper ("ns3::ndn::ConsumerCbr");
consumerHelper.SetPrefix (prefix);
consumerHelper.SetAttribute ("Frequency", StringValue ("10")); // 10 interests a second
consumerHelper.Install (consumerNodes);
ndn::AppHelper producerHelper ("ns3::ndn::Producer");
producerHelper.SetPrefix (prefix);
producerHelper.SetAttribute ("PayloadSize", StringValue("1024"));
producerHelper.Install (producer);
// Add /prefix origins to ndn::GlobalRouter
ccnxGlobalRoutingHelper.AddOrigins (prefix, producer);
// Calculate and install FIBs
ccnxGlobalRoutingHelper.CalculateRoutes ();
Simulator::Stop (Seconds (20.0));
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
If this code is placed into ``scratch/ndn-grid.cc`` and NS-3 is compiled in debug mode, you can run and see progress of the
simulation using the following command (in optimized mode nothing will be printed out)::
NS_LOG=ndn.Consumer:ndn.Producer ./waf --run=ndn-grid