| /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ |
| /** |
| * Copyright (C) 2014 Named Data Networking Project |
| * See COPYING for copyright and distribution information. |
| */ |
| |
| #include "tcp-channel.hpp" |
| |
| namespace ndn { |
| |
| using namespace boost::asio; |
| |
| TcpChannel::TcpChannel(io_service& ioService, |
| const tcp::Endpoint& localEndpoint) |
| : m_ioService(ioService) |
| , m_localEndpoint(localEndpoint) |
| { |
| } |
| |
| void |
| TcpChannel::listen(const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onAcceptFailed, |
| int backlog/* = tcp::acceptor::max_connections*/) |
| { |
| m_acceptor = make_shared<ip::tcp::acceptor>(boost::ref(m_ioService)); |
| m_acceptor->open(m_localEndpoint.protocol()); |
| m_acceptor->set_option(ip::tcp::acceptor::reuse_address(true)); |
| m_acceptor->bind(m_localEndpoint); |
| m_acceptor->listen(backlog); |
| |
| shared_ptr<ip::tcp::socket> clientSocket = |
| make_shared<ip::tcp::socket>(boost::ref(m_ioService)); |
| m_acceptor->async_accept(*clientSocket, |
| bind(&TcpChannel::handleConnection, this, _1, |
| clientSocket, |
| onFaceCreated, onAcceptFailed)); |
| } |
| |
| void |
| TcpChannel::connect(const tcp::Endpoint& remoteEndpoint, |
| const TcpChannel::FaceCreatedCallback& onFaceCreated, |
| const TcpChannel::ConnectFailedCallback& onConnectFailed, |
| const time::Duration& timeout/* = time::seconds(4)*/) |
| { |
| shared_ptr<ip::tcp::socket> clientSocket = |
| make_shared<ip::tcp::socket>(boost::ref(m_ioService)); |
| |
| shared_ptr<monotonic_deadline_timer> connectTimeoutTimer = |
| make_shared<monotonic_deadline_timer>(boost::ref(m_ioService)); |
| |
| // not sure if it works. This will bind to something... |
| // Do we need reuse here too? |
| clientSocket->bind(m_localEndpoint); |
| |
| clientSocket->async_connect(remoteEndpoint, |
| bind(&TcpChannel::handleSuccessfulConnect, this, _1, |
| clientSocket, connectTimeoutTimer, |
| onFaceCreated, onConnectFailed)); |
| |
| connectTimeoutTimer->expires_from_now(timeout); |
| connectTimeoutTimer->async_wait(bind(&TcpChannel::handleFailedConnect, this, _1, |
| clientSocket, connectTimeoutTimer, |
| onConnectFailed)); |
| } |
| |
| void |
| TcpChannel::connect(const std::string& remoteHost, const std::string& remotePort, |
| const TcpChannel::FaceCreatedCallback& onFaceCreated, |
| const TcpChannel::ConnectFailedCallback& onConnectFailed, |
| const time::Duration& timeout/* = time::seconds(4)*/) |
| { |
| shared_ptr<ip::tcp::socket> clientSocket = |
| make_shared<ip::tcp::socket>(boost::ref(m_ioService)); |
| |
| shared_ptr<monotonic_deadline_timer> connectTimeoutTimer = |
| make_shared<monotonic_deadline_timer>(boost::ref(m_ioService)); |
| |
| // not sure if it works. This will bind to something... |
| // Do we need reuse here too? |
| clientSocket->bind(m_localEndpoint); |
| |
| ip::tcp::resolver::query query(remoteHost, remotePort); |
| shared_ptr<ip::tcp::resolver> resolver = |
| make_shared<ip::tcp::resolver>(boost::ref(m_ioService)); |
| |
| resolver->async_resolve(query, |
| bind(&TcpChannel::handleEndpointResoution, this, _1, _2, |
| clientSocket, connectTimeoutTimer, |
| onFaceCreated, onConnectFailed)); |
| |
| connectTimeoutTimer->expires_from_now(timeout); |
| connectTimeoutTimer->async_wait(bind(&TcpChannel::handleFailedConnect, this, _1, |
| clientSocket, connectTimeoutTimer, |
| onConnectFailed)); |
| } |
| |
| |
| void |
| TcpChannel::handleConnection(const boost::system::error_code& error, |
| const shared_ptr<ip::tcp::socket>& socket, |
| const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onConnectFailed) |
| { |
| if (error) { |
| if (error == boost::system::errc::operation_canceled) // when socket is closed by someone |
| return; |
| |
| /// \todo Log the error |
| onConnectFailed("Connect to remote endpoint failed: " + |
| error.category().message(error.value())); |
| return; |
| } |
| |
| /** |
| * \todo Remove FaceId from here |
| */ |
| shared_ptr<TcpFace> face = make_shared<TcpFace>(1, boost::cref(socket)); |
| onFaceCreated(face); |
| } |
| |
| void |
| TcpChannel::handleSuccessfulConnect(const boost::system::error_code& error, |
| const shared_ptr<ip::tcp::socket>& socket, |
| const shared_ptr<monotonic_deadline_timer>& timer, |
| const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onConnectFailed) |
| { |
| timer->cancel(); |
| |
| if (error) { |
| if (error == boost::system::errc::operation_canceled) // when socket is closed by someone |
| return; |
| |
| socket->close(); |
| onConnectFailed("Connect to remote endpoint failed: " + |
| error.category().message(error.value())); |
| return; |
| } |
| |
| handleConnection(error, socket, onFaceCreated, onConnectFailed); |
| } |
| |
| void |
| TcpChannel::handleFailedConnect(const boost::system::error_code& error, |
| const shared_ptr<ip::tcp::socket>& socket, |
| const shared_ptr<monotonic_deadline_timer>& timer, |
| const ConnectFailedCallback& onConnectFailed) |
| { |
| if (error) { // e.g., cancelled |
| return; |
| } |
| |
| onConnectFailed("Connect to remote endpoint timed out: " + |
| error.category().message(error.value())); |
| socket->close(); // abort the connection |
| } |
| |
| void |
| TcpChannel::handleEndpointResoution(const boost::system::error_code& error, |
| ip::tcp::resolver::iterator remoteEndpoint, |
| const shared_ptr<boost::asio::ip::tcp::socket>& socket, |
| const shared_ptr<boost::asio::monotonic_deadline_timer>& timer, |
| const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onConnectFailed) |
| { |
| if (error || |
| remoteEndpoint == ip::tcp::resolver::iterator()) |
| { |
| if (error == boost::system::errc::operation_canceled) // when socket is closed by someone |
| return; |
| |
| socket->close(); |
| timer->cancel(); |
| onConnectFailed("Remote endpoint hostname or port cannot be resolved: " + |
| error.category().message(error.value())); |
| return; |
| } |
| |
| // got endpoint, now trying to connect (only try the first resolution option) |
| socket->async_connect(*remoteEndpoint, |
| bind(&TcpChannel::handleSuccessfulConnect, this, _1, |
| socket, timer, |
| onFaceCreated, onConnectFailed)); |
| } |
| |
| |
| } // namespace ndn |