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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2015, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
* Washington University in St. Louis,
* Beijing Institute of Technology,
* The University of Memphis.
*
* This file is part of NFD (Named Data Networking Forwarding Daemon).
* See AUTHORS.md for complete list of NFD authors and contributors.
*
* NFD is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*/
#include "udp-channel.hpp"
#include "generic-link-service.hpp"
#include "unicast-udp-transport.hpp"
#include "core/global-io.hpp"
namespace nfd {
NFD_LOG_INIT("UdpChannel");
using namespace boost::asio;
UdpChannel::UdpChannel(const udp::Endpoint& localEndpoint,
const time::seconds& timeout)
: m_localEndpoint(localEndpoint)
, m_socket(getGlobalIoService())
, m_idleFaceTimeout(timeout)
{
setUri(FaceUri(m_localEndpoint));
}
size_t
UdpChannel::size() const
{
return m_channelFaces.size();
}
void
UdpChannel::connect(const udp::Endpoint& remoteEndpoint,
ndn::nfd::FacePersistency persistency,
const FaceCreatedCallback& onFaceCreated,
const FaceCreationFailedCallback& onConnectFailed)
{
shared_ptr<Face> face;
try {
face = createFace(remoteEndpoint, persistency).second;
}
catch (const boost::system::system_error& e) {
NFD_LOG_WARN("[" << m_localEndpoint << "] Connect failed: " << e.what());
if (onConnectFailed)
onConnectFailed(e.what());
return;
}
// Need to invoke the callback regardless of whether or not we had already
// created the face so that control responses and such can be sent
onFaceCreated(face);
}
void
UdpChannel::listen(const FaceCreatedCallback& onFaceCreated,
const FaceCreationFailedCallback& onReceiveFailed)
{
if (isListening()) {
NFD_LOG_WARN("[" << m_localEndpoint << "] Already listening");
return;
}
m_socket.open(m_localEndpoint.protocol());
m_socket.set_option(ip::udp::socket::reuse_address(true));
if (m_localEndpoint.address().is_v6())
m_socket.set_option(ip::v6_only(true));
m_socket.bind(m_localEndpoint);
this->waitForNewPeer(onFaceCreated, onReceiveFailed);
}
void
UdpChannel::waitForNewPeer(const FaceCreatedCallback& onFaceCreated,
const FaceCreationFailedCallback& onReceiveFailed)
{
m_socket.async_receive_from(boost::asio::buffer(m_inputBuffer, ndn::MAX_NDN_PACKET_SIZE),
m_remoteEndpoint,
bind(&UdpChannel::handleNewPeer, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred,
onFaceCreated, onReceiveFailed));
}
void
UdpChannel::handleNewPeer(const boost::system::error_code& error,
size_t nBytesReceived,
const FaceCreatedCallback& onFaceCreated,
const FaceCreationFailedCallback& onReceiveFailed)
{
if (error) {
if (error == boost::asio::error::operation_aborted) // when the socket is closed by someone
return;
NFD_LOG_DEBUG("[" << m_localEndpoint << "] Receive failed: " << error.message());
if (onReceiveFailed)
onReceiveFailed(error.message());
return;
}
NFD_LOG_DEBUG("[" << m_localEndpoint << "] New peer " << m_remoteEndpoint);
bool isCreated = false;
shared_ptr<face::LpFaceWrapper> face;
try {
std::tie(isCreated, face) = createFace(m_remoteEndpoint, ndn::nfd::FACE_PERSISTENCY_ON_DEMAND);
}
catch (const boost::system::system_error& e) {
NFD_LOG_WARN("[" << m_localEndpoint << "] Failed to create face for peer "
<< m_remoteEndpoint << ": " << e.what());
if (onReceiveFailed)
onReceiveFailed(e.what());
return;
}
if (isCreated)
onFaceCreated(face);
// dispatch the datagram to the face for processing
static_cast<face::UnicastUdpTransport*>(face->getLpFace()->getTransport())->receiveDatagram(m_inputBuffer, nBytesReceived, error);
this->waitForNewPeer(onFaceCreated, onReceiveFailed);
}
std::pair<bool, shared_ptr<face::LpFaceWrapper>>
UdpChannel::createFace(const udp::Endpoint& remoteEndpoint, ndn::nfd::FacePersistency persistency)
{
auto it = m_channelFaces.find(remoteEndpoint);
if (it != m_channelFaces.end()) {
// we already have a face for this endpoint, just reuse it
auto face = it->second;
// only on-demand -> persistent -> permanent transition is allowed
bool isTransitionAllowed = persistency != face->getPersistency() &&
(face->getPersistency() == ndn::nfd::FACE_PERSISTENCY_ON_DEMAND ||
persistency == ndn::nfd::FACE_PERSISTENCY_PERMANENT);
if (isTransitionAllowed) {
face->setPersistency(persistency);
}
return {false, face};
}
// else, create a new face
ip::udp::socket socket(getGlobalIoService(), m_localEndpoint.protocol());
socket.set_option(ip::udp::socket::reuse_address(true));
socket.bind(m_localEndpoint);
socket.connect(remoteEndpoint);
auto linkService = make_unique<face::GenericLinkService>();
auto transport = make_unique<face::UnicastUdpTransport>(std::move(socket), persistency, m_idleFaceTimeout);
auto face = make_shared<face::LpFaceWrapper>(make_unique<face::LpFace>(
std::move(linkService), std::move(transport)));
face->setPersistency(persistency);
m_channelFaces[remoteEndpoint] = face;
face->onFail.connectSingleShot([this, remoteEndpoint] (const std::string&) {
NFD_LOG_TRACE("Erasing " << remoteEndpoint << " from channel face map");
m_channelFaces.erase(remoteEndpoint);
});
return {true, face};
}
} // namespace nfd