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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2016, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
* Washington University in St. Louis,
* Beijing Institute of Technology,
* The University of Memphis.
*
* This file is part of NFD (Named Data Networking Forwarding Daemon).
* See AUTHORS.md for complete list of NFD authors and contributors.
*
* NFD is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NFD_DAEMON_TABLE_STRATEGY_CHOICE_HPP
#define NFD_DAEMON_TABLE_STRATEGY_CHOICE_HPP
#include "strategy-choice-entry.hpp"
#include "name-tree.hpp"
namespace nfd {
namespace strategy_choice {
/** \brief represents the Strategy Choice table
*
* The Strategy Choice table maintains available Strategy types,
* and associates Name prefixes with Strategy types.
*
* Each strategy is identified by a strategyName.
* It's recommended to include a version number as the last component of strategyName.
*
* A Name prefix is owned by a strategy if a longest prefix match on the
* Strategy Choice table returns that strategy.
*/
class StrategyChoice : noncopyable
{
public:
StrategyChoice(NameTree& nameTree, unique_ptr<fw::Strategy> defaultStrategy);
public: // available Strategy types
/** \brief determines if a strategy is installed
* \param strategyName name of the strategy
* \param isExact true to require exact match, false to permit unversioned strategyName
* \return true if strategy is installed
*/
bool
hasStrategy(const Name& strategyName, bool isExact = false) const;
/** \brief install a strategy
* \return if installed, true, and a pointer to the strategy instance;
* if not installed due to duplicate strategyName, false,
* and a pointer to the existing strategy instance
*/
std::pair<bool, fw::Strategy*>
install(unique_ptr<fw::Strategy> strategy);
public: // Strategy Choice table
/** \brief set strategy of prefix to be strategyName
* \param prefix the name prefix for which \p strategyName should be used
* \param strategyName the strategy to be used
* \return true on success
*
* This method set a strategy onto a Name prefix.
* The strategy must have been installed.
* The strategyName can either be exact (contains version component),
* or omit the version component to pick the latest version.
*/
bool
insert(const Name& prefix, const Name& strategyName);
/** \brief make prefix to inherit strategy from its parent
*
* not allowed for root prefix (ndn:/)
*/
void
erase(const Name& prefix);
/** \brief get strategy Name of prefix
* \return true and strategyName at exact match, or false
*/
std::pair<bool, Name>
get(const Name& prefix) const;
public: // effective strategy
/** \brief get effective strategy for prefix
*/
fw::Strategy&
findEffectiveStrategy(const Name& prefix) const;
/** \brief get effective strategy for pitEntry
*/
fw::Strategy&
findEffectiveStrategy(const pit::Entry& pitEntry) const;
/** \brief get effective strategy for measurementsEntry
*/
fw::Strategy&
findEffectiveStrategy(const measurements::Entry& measurementsEntry) const;
public: // enumeration
class const_iterator
: public std::iterator<std::forward_iterator_tag, const Entry>
{
public:
explicit
const_iterator(const NameTree::const_iterator& it);
~const_iterator();
const Entry&
operator*() const;
const Entry*
operator->() const;
const_iterator&
operator++();
const_iterator
operator++(int);
bool
operator==(const const_iterator& other) const;
bool
operator!=(const const_iterator& other) const;
private:
NameTree::const_iterator m_nameTreeIterator;
};
/** \return number of entries stored
*/
size_t
size() const;
const_iterator
begin() const;
const_iterator
end() const;
private:
/** \brief get Strategy instance by strategyName
* \param strategyName a versioned or unversioned strategyName
*/
fw::Strategy*
getStrategy(const Name& strategyName) const;
void
setDefaultStrategy(unique_ptr<fw::Strategy> strategy);
void
changeStrategy(Entry& entry,
fw::Strategy& oldStrategy,
fw::Strategy& newStrategy);
fw::Strategy&
findEffectiveStrategy(shared_ptr<name_tree::Entry> nte) const;
private:
NameTree& m_nameTree;
size_t m_nItems;
typedef std::map<Name, unique_ptr<fw::Strategy>> StrategyInstanceTable;
StrategyInstanceTable m_strategyInstances;
};
inline size_t
StrategyChoice::size() const
{
return m_nItems;
}
inline StrategyChoice::const_iterator
StrategyChoice::end() const
{
return const_iterator(m_nameTree.end());
}
inline
StrategyChoice::const_iterator::const_iterator(const NameTree::const_iterator& it)
: m_nameTreeIterator(it)
{
}
inline
StrategyChoice::const_iterator::~const_iterator()
{
}
inline
StrategyChoice::const_iterator
StrategyChoice::const_iterator::operator++(int)
{
StrategyChoice::const_iterator temp(*this);
++(*this);
return temp;
}
inline StrategyChoice::const_iterator&
StrategyChoice::const_iterator::operator++()
{
++m_nameTreeIterator;
return *this;
}
inline const Entry&
StrategyChoice::const_iterator::operator*() const
{
return *(m_nameTreeIterator->getStrategyChoiceEntry());
}
inline const Entry*
StrategyChoice::const_iterator::operator->() const
{
return m_nameTreeIterator->getStrategyChoiceEntry();
}
inline bool
StrategyChoice::const_iterator::operator==(const StrategyChoice::const_iterator& other) const
{
return m_nameTreeIterator == other.m_nameTreeIterator;
}
inline bool
StrategyChoice::const_iterator::operator!=(const StrategyChoice::const_iterator& other) const
{
return m_nameTreeIterator != other.m_nameTreeIterator;
}
} // namespace strategy_choice
using strategy_choice::StrategyChoice;
} // namespace nfd
#endif // NFD_DAEMON_TABLE_STRATEGY_CHOICE_HPP