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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (C) 2014 Named Data Networking Project
* See COPYING for copyright and distribution information.
*/
#ifndef NFD_FACE_TCP_CHANNEL_HPP
#define NFD_FACE_TCP_CHANNEL_HPP
#include "channel.hpp"
#include <ndn-cpp-dev/util/monotonic_deadline_timer.hpp>
#include "tcp-face.hpp"
namespace nfd {
namespace tcp {
typedef boost::asio::ip::tcp::endpoint Endpoint;
} // namespace tcp
/**
* \brief Class implementing TCP-based channel to create faces
*
* Channel can create faces as a response to incoming TCP
* connections (TcpChannel::listen needs to be called for that
* to work) or explicitly after using TcpChannel::connect method.
*/
class TcpChannel : public Channel
{
public:
/**
* \brief Create TCP channel for the local endpoint
*
* To enable creation faces upon incoming connections,
* one needs to explicitly call TcpChannel::listen method.
*/
explicit
TcpChannel(const tcp::Endpoint& localEndpoint);
virtual
~TcpChannel();
/**
* \brief Enable listening on the local endpoint, accept connections,
* and create faces when remote host makes a connection
* \param onFaceCreated Callback to notify successful creation of the face
* \param onAcceptFailed Callback to notify when channel fails (accept call
* returns an error)
* \param backlog The maximum length of the queue of pending incoming
* connections
*/
void
listen(const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onAcceptFailed,
int backlog = boost::asio::ip::tcp::acceptor::max_connections);
/**
* \brief Create a face by establishing connection to remote endpoint
*/
void
connect(const tcp::Endpoint& remoteEndpoint,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed,
const time::seconds& timeout = time::seconds(4));
/**
* \brief Create a face by establishing connection to the specified
* remote host and remote port
*
* This method will never block and will return immediately. All
* necessary hostname and port resolution and connection will happen
* in asynchronous mode.
*
* If connection cannot be established within specified timeout, it
* will be aborted.
*/
void
connect(const std::string& remoteHost, const std::string& remotePort,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed,
const time::seconds& timeout = time::seconds(4));
/**
* \brief Get number of faces in the channel
*/
size_t
size() const;
private:
void
createFace(const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const FaceCreatedCallback& onFaceCreated);
void
afterFaceFailed(tcp::Endpoint &endpoint);
void
handleSuccessfulAccept(const boost::system::error_code& error,
const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed);
void
handleSuccessfulConnect(const boost::system::error_code& error,
const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const shared_ptr<ndn::monotonic_deadline_timer>& timer,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed);
void
handleFailedConnect(const boost::system::error_code& error,
const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const shared_ptr<ndn::monotonic_deadline_timer>& timer,
const ConnectFailedCallback& onConnectFailed);
void
handleEndpointResolution(const boost::system::error_code& error,
boost::asio::ip::tcp::resolver::iterator remoteEndpoint,
const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const shared_ptr<ndn::monotonic_deadline_timer>& timer,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed,
const shared_ptr<boost::asio::ip::tcp::resolver>& resolver);
private:
tcp::Endpoint m_localEndpoint;
typedef std::map< tcp::Endpoint, shared_ptr<Face> > ChannelFaceMap;
ChannelFaceMap m_channelFaces;
bool isListening;
shared_ptr<boost::asio::ip::tcp::acceptor> m_acceptor;
};
} // namespace nfd
#endif // NFD_FACE_TCP_CHANNEL_HPP