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/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2011 University of California, Los Angeles
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Alexander Afanasyev <alexander.afanasyev@ucla.edu>
*/
#ifndef NDN_APP_H
#define NDN_APP_H
#include "ns3/application.h"
#include "ns3/ptr.h"
#include "ns3/callback.h"
#include "ns3/traced-callback.h"
namespace ns3 {
class Packet;
namespace ndn {
class InterestHeader;
class ContentObjectHeader;
class Face;
/**
* @ingroup ndn
* @brief Base class that all NDN applications should be derived from.
*
* The class implements virtual calls onInterest, onNack, and onContentObject
*/
class App: public Application
{
public:
/**
* @brief A callback to pass packets to underlying NDN protocol
*/
typedef Callback<bool, const Ptr<const Packet>&> ProtocolHandler;
static TypeId GetTypeId ();
/**
* @brief Default constructor
*/
App ();
virtual ~App ();
/**
* @brief Register lower layer callback (to send interests from the application)
*/
void
RegisterProtocolHandler (ProtocolHandler handler);
/**
* @brief Get application ID (ID of applications face)
*/
uint32_t
GetId () const;
/**
* @brief Method that will be called every time new Interest arrives
* @param interest Interest header
* @param packet "Payload" of the interests packet. The actual payload should be zero, but packet itself
* may be useful to get packet tags
*/
virtual void
OnInterest (const Ptr<const InterestHeader> &interest, Ptr<Packet> packet);
/**
* @brief Method that will be called every time new NACK arrives
* @param interest Interest header
*/
virtual void
OnNack (const Ptr<const InterestHeader> &interest, Ptr<Packet> packet);
/**
* @brief Method that will be called every time new ContentObject arrives
* @param contentObject ContentObject header
* @param payload payload (potentially virtual) of the ContentObject packet (may include packet tags of original packet)
*/
virtual void
OnContentObject (const Ptr<const ContentObjectHeader> &contentObject,
Ptr<Packet> payload);
protected:
/**
* @brief Do cleanup when application is destroyed
*/
virtual void
DoDispose ();
// inherited from Application base class. Originally they were private
virtual void
StartApplication (); ///< @brief Called at time specified by Start
virtual void
StopApplication (); ///< @brief Called at time specified by Stop
protected:
ProtocolHandler m_protocolHandler; ///< @brief A callback to pass packets to underlying NDN protocol
bool m_active; ///< @brief Flag to indicate that application is active (set by StartApplication and StopApplication)
Ptr<Face> m_face; ///< @brief automatically created application face through which application communicates
TracedCallback<Ptr<const InterestHeader>,
Ptr<App>, Ptr<Face> > m_receivedInterests; ///< @brief App-level trace of received Interests
TracedCallback<Ptr<const InterestHeader>,
Ptr<App>, Ptr<Face> > m_receivedNacks; ///< @brief App-level trace of received NACKs
TracedCallback<Ptr<const ContentObjectHeader>, Ptr<const Packet>,
Ptr<App>, Ptr<Face> > m_receivedContentObjects; ///< @brief App-level trace of received Data
TracedCallback<Ptr<const InterestHeader>,
Ptr<App>, Ptr<Face> > m_transmittedInterests; ///< @brief App-level trace of transmitted Interests
TracedCallback<Ptr<const ContentObjectHeader>, Ptr<const Packet>,
Ptr<App>, Ptr<Face> > m_transmittedContentObjects; ///< @brief App-level trace of transmitted Data
};
} // namespace ndn
} // namespace ns3
#endif // NDN_APP_H