| // Copyright (c) 2011 Google, Inc. |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in |
| // all copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| // THE SOFTWARE. |
| // |
| // CityHash, by Geoff Pike and Jyrki Alakuijala |
| // |
| // This file provides CityHash64() and related functions. |
| // |
| // It's probably possible to create even faster hash functions by |
| // writing a program that systematically explores some of the space of |
| // possible hash functions, by using SIMD instructions, or by |
| // compromising on hash quality. |
| |
| //#include "config.h" |
| #include "city-hash.hpp" |
| #include <algorithm> |
| #include <string.h> // for memcpy and memset |
| |
| using namespace std; |
| |
| |
| static uint64 UNALIGNED_LOAD64(const char *p) { |
| uint64 result; |
| memcpy(&result, p, sizeof(result)); |
| return result; |
| } |
| |
| static uint32 UNALIGNED_LOAD32(const char *p) { |
| uint32 result; |
| memcpy(&result, p, sizeof(result)); |
| return result; |
| } |
| |
| #ifdef _MSC_VER |
| |
| #include <stdlib.h> |
| #define bswap_32(x) _byteswap_ulong(x) |
| #define bswap_64(x) _byteswap_uint64(x) |
| |
| #elif defined(__APPLE__) |
| |
| // Mac OS X / Darwin features |
| #include <libkern/OSByteOrder.h> |
| #define bswap_32(x) OSSwapInt32(x) |
| #define bswap_64(x) OSSwapInt64(x) |
| |
| #elif defined(__NetBSD__) |
| |
| #include <sys/types.h> |
| #include <machine/bswap.h> |
| #if defined(__BSWAP_RENAME) && !defined(__bswap_32) |
| #define bswap_32(x) bswap32(x) |
| #define bswap_64(x) bswap64(x) |
| #endif |
| |
| |
| #elif defined(__FreeBSD__) |
| |
| // Based on https://code.google.com/p/freebsd/source/browse/sys/ofed/include/byteswap.h?spec=svn38a8350a629d959c8c5509221cd07ffb891b5a77&r=38a8350a629d959c8c5509221cd07ffb891b5a77 |
| |
| #include <sys/types.h> |
| #include <sys/endian.h> |
| #define bswap_16(x) bswap16(x) |
| #define bswap_32(x) bswap32(x) |
| #define bswap_64(x) bswap64(x) |
| |
| #else |
| |
| #include <byteswap.h> |
| |
| #endif |
| |
| #ifdef WORDS_BIGENDIAN |
| #define uint32_in_expected_order(x) (bswap_32(x)) |
| #define uint64_in_expected_order(x) (bswap_64(x)) |
| #else |
| #define uint32_in_expected_order(x) (x) |
| #define uint64_in_expected_order(x) (x) |
| #endif |
| |
| #if !defined(LIKELY) |
| #if HAVE_BUILTIN_EXPECT |
| #define LIKELY(x) (__builtin_expect(!!(x), 1)) |
| #else |
| #define LIKELY(x) (x) |
| #endif |
| #endif |
| |
| static uint64 Fetch64(const char *p) { |
| return uint64_in_expected_order(UNALIGNED_LOAD64(p)); |
| } |
| |
| static uint32 Fetch32(const char *p) { |
| return uint32_in_expected_order(UNALIGNED_LOAD32(p)); |
| } |
| |
| // Some primes between 2^63 and 2^64 for various uses. |
| static const uint64 k0 = 0xc3a5c85c97cb3127ULL; |
| static const uint64 k1 = 0xb492b66fbe98f273ULL; |
| static const uint64 k2 = 0x9ae16a3b2f90404fULL; |
| |
| // Magic numbers for 32-bit hashing. Copied from Murmur3. |
| static const uint32_t c1 = 0xcc9e2d51; |
| static const uint32_t c2 = 0x1b873593; |
| |
| // A 32-bit to 32-bit integer hash copied from Murmur3. |
| static uint32 fmix(uint32 h) |
| { |
| h ^= h >> 16; |
| h *= 0x85ebca6b; |
| h ^= h >> 13; |
| h *= 0xc2b2ae35; |
| h ^= h >> 16; |
| return h; |
| } |
| |
| static uint32 Rotate32(uint32 val, int shift) { |
| // Avoid shifting by 32: doing so yields an undefined result. |
| return shift == 0 ? val : ((val >> shift) | (val << (32 - shift))); |
| } |
| |
| #undef PERMUTE3 |
| #define PERMUTE3(a, b, c) do { std::swap(a, b); std::swap(a, c); } while (0) |
| |
| static uint32 Mur(uint32 a, uint32 h) { |
| // Helper from Murmur3 for combining two 32-bit values. |
| a *= c1; |
| a = Rotate32(a, 17); |
| a *= c2; |
| h ^= a; |
| h = Rotate32(h, 19); |
| return h * 5 + 0xe6546b64; |
| } |
| |
| static uint32 Hash32Len13to24(const char *s, size_t len) { |
| uint32 a = Fetch32(s - 4 + (len >> 1)); |
| uint32 b = Fetch32(s + 4); |
| uint32 c = Fetch32(s + len - 8); |
| uint32 d = Fetch32(s + (len >> 1)); |
| uint32 e = Fetch32(s); |
| uint32 f = Fetch32(s + len - 4); |
| uint32 h = len; |
| |
| return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); |
| } |
| |
| static uint32 Hash32Len0to4(const char *s, size_t len) { |
| uint32 b = 0; |
| uint32 c = 9; |
| for (size_t i = 0; i < len; i++) { |
| signed char v = s[i]; |
| b = b * c1 + v; |
| c ^= b; |
| } |
| return fmix(Mur(b, Mur(len, c))); |
| } |
| |
| static uint32 Hash32Len5to12(const char *s, size_t len) { |
| uint32 a = len, b = len * 5, c = 9, d = b; |
| a += Fetch32(s); |
| b += Fetch32(s + len - 4); |
| c += Fetch32(s + ((len >> 1) & 4)); |
| return fmix(Mur(c, Mur(b, Mur(a, d)))); |
| } |
| |
| uint32 CityHash32(const char *s, size_t len) { |
| if (len <= 24) { |
| return len <= 12 ? |
| (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) : |
| Hash32Len13to24(s, len); |
| } |
| |
| // len > 24 |
| uint32 h = len, g = c1 * len, f = g; |
| uint32 a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2; |
| uint32 a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2; |
| uint32 a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2; |
| uint32 a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2; |
| uint32 a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2; |
| h ^= a0; |
| h = Rotate32(h, 19); |
| h = h * 5 + 0xe6546b64; |
| h ^= a2; |
| h = Rotate32(h, 19); |
| h = h * 5 + 0xe6546b64; |
| g ^= a1; |
| g = Rotate32(g, 19); |
| g = g * 5 + 0xe6546b64; |
| g ^= a3; |
| g = Rotate32(g, 19); |
| g = g * 5 + 0xe6546b64; |
| f += a4; |
| f = Rotate32(f, 19); |
| f = f * 5 + 0xe6546b64; |
| size_t iters = (len - 1) / 20; |
| do { |
| uint32 a0 = Rotate32(Fetch32(s) * c1, 17) * c2; |
| uint32 a1 = Fetch32(s + 4); |
| uint32 a2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2; |
| uint32 a3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2; |
| uint32 a4 = Fetch32(s + 16); |
| h ^= a0; |
| h = Rotate32(h, 18); |
| h = h * 5 + 0xe6546b64; |
| f += a1; |
| f = Rotate32(f, 19); |
| f = f * c1; |
| g += a2; |
| g = Rotate32(g, 18); |
| g = g * 5 + 0xe6546b64; |
| h ^= a3 + a1; |
| h = Rotate32(h, 19); |
| h = h * 5 + 0xe6546b64; |
| g ^= a4; |
| g = bswap_32(g) * 5; |
| h += a4 * 5; |
| h = bswap_32(h); |
| f += a0; |
| PERMUTE3(f, h, g); |
| s += 20; |
| } while (--iters != 0); |
| g = Rotate32(g, 11) * c1; |
| g = Rotate32(g, 17) * c1; |
| f = Rotate32(f, 11) * c1; |
| f = Rotate32(f, 17) * c1; |
| h = Rotate32(h + g, 19); |
| h = h * 5 + 0xe6546b64; |
| h = Rotate32(h, 17) * c1; |
| h = Rotate32(h + f, 19); |
| h = h * 5 + 0xe6546b64; |
| h = Rotate32(h, 17) * c1; |
| return h; |
| } |
| |
| // Bitwise right rotate. Normally this will compile to a single |
| // instruction, especially if the shift is a manifest constant. |
| static uint64 Rotate(uint64 val, int shift) { |
| // Avoid shifting by 64: doing so yields an undefined result. |
| return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); |
| } |
| |
| static uint64 ShiftMix(uint64 val) { |
| return val ^ (val >> 47); |
| } |
| |
| static uint64 HashLen16(uint64 u, uint64 v) { |
| return Hash128to64(uint128(u, v)); |
| } |
| |
| static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) { |
| // Murmur-inspired hashing. |
| uint64 a = (u ^ v) * mul; |
| a ^= (a >> 47); |
| uint64 b = (v ^ a) * mul; |
| b ^= (b >> 47); |
| b *= mul; |
| return b; |
| } |
| |
| static uint64 HashLen0to16(const char *s, size_t len) { |
| if (len >= 8) { |
| uint64 mul = k2 + len * 2; |
| uint64 a = Fetch64(s) + k2; |
| uint64 b = Fetch64(s + len - 8); |
| uint64 c = Rotate(b, 37) * mul + a; |
| uint64 d = (Rotate(a, 25) + b) * mul; |
| return HashLen16(c, d, mul); |
| } |
| if (len >= 4) { |
| uint64 mul = k2 + len * 2; |
| uint64 a = Fetch32(s); |
| return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); |
| } |
| if (len > 0) { |
| uint8 a = s[0]; |
| uint8 b = s[len >> 1]; |
| uint8 c = s[len - 1]; |
| uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); |
| uint32 z = len + (static_cast<uint32>(c) << 2); |
| return ShiftMix(y * k2 ^ z * k0) * k2; |
| } |
| return k2; |
| } |
| |
| // This probably works well for 16-byte strings as well, but it may be overkill |
| // in that case. |
| static uint64 HashLen17to32(const char *s, size_t len) { |
| uint64 mul = k2 + len * 2; |
| uint64 a = Fetch64(s) * k1; |
| uint64 b = Fetch64(s + 8); |
| uint64 c = Fetch64(s + len - 8) * mul; |
| uint64 d = Fetch64(s + len - 16) * k2; |
| return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, |
| a + Rotate(b + k2, 18) + c, mul); |
| } |
| |
| // Return a 16-byte hash for 48 bytes. Quick and dirty. |
| // Callers do best to use "random-looking" values for a and b. |
| static pair<uint64, uint64> WeakHashLen32WithSeeds( |
| uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) { |
| a += w; |
| b = Rotate(b + a + z, 21); |
| uint64 c = a; |
| a += x; |
| a += y; |
| b += Rotate(a, 44); |
| return make_pair(a + z, b + c); |
| } |
| |
| // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. |
| static pair<uint64, uint64> WeakHashLen32WithSeeds( |
| const char* s, uint64 a, uint64 b) { |
| return WeakHashLen32WithSeeds(Fetch64(s), |
| Fetch64(s + 8), |
| Fetch64(s + 16), |
| Fetch64(s + 24), |
| a, |
| b); |
| } |
| |
| // Return an 8-byte hash for 33 to 64 bytes. |
| static uint64 HashLen33to64(const char *s, size_t len) { |
| uint64 mul = k2 + len * 2; |
| uint64 a = Fetch64(s) * k2; |
| uint64 b = Fetch64(s + 8); |
| uint64 c = Fetch64(s + len - 24); |
| uint64 d = Fetch64(s + len - 32); |
| uint64 e = Fetch64(s + 16) * k2; |
| uint64 f = Fetch64(s + 24) * 9; |
| uint64 g = Fetch64(s + len - 8); |
| uint64 h = Fetch64(s + len - 16) * mul; |
| uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; |
| uint64 v = ((a + g) ^ d) + f + 1; |
| uint64 w = bswap_64((u + v) * mul) + h; |
| uint64 x = Rotate(e + f, 42) + c; |
| uint64 y = (bswap_64((v + w) * mul) + g) * mul; |
| uint64 z = e + f + c; |
| a = bswap_64((x + z) * mul + y) + b; |
| b = ShiftMix((z + a) * mul + d + h) * mul; |
| return b + x; |
| } |
| |
| uint64 CityHash64(const char *s, size_t len) { |
| if (len <= 32) { |
| if (len <= 16) { |
| return HashLen0to16(s, len); |
| } else { |
| return HashLen17to32(s, len); |
| } |
| } else if (len <= 64) { |
| return HashLen33to64(s, len); |
| } |
| |
| // For strings over 64 bytes we hash the end first, and then as we |
| // loop we keep 56 bytes of state: v, w, x, y, and z. |
| uint64 x = Fetch64(s + len - 40); |
| uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); |
| uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); |
| pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z); |
| pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); |
| x = x * k1 + Fetch64(s); |
| |
| // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. |
| len = (len - 1) & ~static_cast<size_t>(63); |
| do { |
| x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; |
| y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| x ^= w.second; |
| y += v.first + Fetch64(s + 40); |
| z = Rotate(z + w.first, 33) * k1; |
| v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); |
| std::swap(z, x); |
| s += 64; |
| len -= 64; |
| } while (len != 0); |
| return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, |
| HashLen16(v.second, w.second) + x); |
| } |
| |
| uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) { |
| return CityHash64WithSeeds(s, len, k2, seed); |
| } |
| |
| uint64 CityHash64WithSeeds(const char *s, size_t len, |
| uint64 seed0, uint64 seed1) { |
| return HashLen16(CityHash64(s, len) - seed0, seed1); |
| } |
| |
| // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings |
| // of any length representable in signed long. Based on City and Murmur. |
| static uint128 CityMurmur(const char *s, size_t len, uint128 seed) { |
| uint64 a = Uint128Low64(seed); |
| uint64 b = Uint128High64(seed); |
| uint64 c = 0; |
| uint64 d = 0; |
| signed long l = len - 16; |
| if (l <= 0) { // len <= 16 |
| a = ShiftMix(a * k1) * k1; |
| c = b * k1 + HashLen0to16(s, len); |
| d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); |
| } else { // len > 16 |
| c = HashLen16(Fetch64(s + len - 8) + k1, a); |
| d = HashLen16(b + len, c + Fetch64(s + len - 16)); |
| a += d; |
| do { |
| a ^= ShiftMix(Fetch64(s) * k1) * k1; |
| a *= k1; |
| b ^= a; |
| c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; |
| c *= k1; |
| d ^= c; |
| s += 16; |
| l -= 16; |
| } while (l > 0); |
| } |
| a = HashLen16(a, c); |
| b = HashLen16(d, b); |
| return uint128(a ^ b, HashLen16(b, a)); |
| } |
| |
| uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) { |
| if (len < 128) { |
| return CityMurmur(s, len, seed); |
| } |
| |
| // We expect len >= 128 to be the common case. Keep 56 bytes of state: |
| // v, w, x, y, and z. |
| pair<uint64, uint64> v, w; |
| uint64 x = Uint128Low64(seed); |
| uint64 y = Uint128High64(seed); |
| uint64 z = len * k1; |
| v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s); |
| v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8); |
| w.first = Rotate(y + z, 35) * k1 + x; |
| w.second = Rotate(x + Fetch64(s + 88), 53) * k1; |
| |
| // This is the same inner loop as CityHash64(), manually unrolled. |
| do { |
| x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; |
| y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| x ^= w.second; |
| y += v.first + Fetch64(s + 40); |
| z = Rotate(z + w.first, 33) * k1; |
| v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); |
| std::swap(z, x); |
| s += 64; |
| x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; |
| y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| x ^= w.second; |
| y += v.first + Fetch64(s + 40); |
| z = Rotate(z + w.first, 33) * k1; |
| v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); |
| std::swap(z, x); |
| s += 64; |
| len -= 128; |
| } while (LIKELY(len >= 128)); |
| x += Rotate(v.first + z, 49) * k0; |
| y = y * k0 + Rotate(w.second, 37); |
| z = z * k0 + Rotate(w.first, 27); |
| w.first *= 9; |
| v.first *= k0; |
| // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. |
| for (size_t tail_done = 0; tail_done < len; ) { |
| tail_done += 32; |
| y = Rotate(x + y, 42) * k0 + v.second; |
| w.first += Fetch64(s + len - tail_done + 16); |
| x = x * k0 + w.first; |
| z += w.second + Fetch64(s + len - tail_done); |
| w.second += v.first; |
| v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second); |
| v.first *= k0; |
| } |
| // At this point our 56 bytes of state should contain more than |
| // enough information for a strong 128-bit hash. We use two |
| // different 56-byte-to-8-byte hashes to get a 16-byte final result. |
| x = HashLen16(x, v.first); |
| y = HashLen16(y + z, w.first); |
| return uint128(HashLen16(x + v.second, w.second) + y, |
| HashLen16(x + w.second, y + v.second)); |
| } |
| |
| uint128 CityHash128(const char *s, size_t len) { |
| return len >= 16 ? |
| CityHash128WithSeed(s + 16, len - 16, |
| uint128(Fetch64(s), Fetch64(s + 8) + k0)) : |
| CityHash128WithSeed(s, len, uint128(k0, k1)); |
| } |
| |
| // NFD NOTE |
| // The following code block is commented out due to the following reasons. |
| // - It requires the "citycrc.h" header file, which is not included in the |
| // NFD code base. |
| // - The functions defined below are not used by the current NFD |
| // implementation. |
| // The header file "citycrc.h" is available at |
| // https://code.google.com/p/cityhash/source/browse/trunk/src/citycrc.h |
| |
| /* |
| #ifdef __SSE4_2__ |
| #include <citycrc.h> |
| #include <nmmintrin.h> |
| |
| // Requires len >= 240. |
| static void CityHashCrc256Long(const char *s, size_t len, |
| uint32 seed, uint64 *result) { |
| uint64 a = Fetch64(s + 56) + k0; |
| uint64 b = Fetch64(s + 96) + k0; |
| uint64 c = result[0] = HashLen16(b, len); |
| uint64 d = result[1] = Fetch64(s + 120) * k0 + len; |
| uint64 e = Fetch64(s + 184) + seed; |
| uint64 f = 0; |
| uint64 g = 0; |
| uint64 h = c + d; |
| uint64 x = seed; |
| uint64 y = 0; |
| uint64 z = 0; |
| |
| // 240 bytes of input per iter. |
| size_t iters = len / 240; |
| len -= iters * 240; |
| do { |
| #undef CHUNK |
| #define CHUNK(r) \ |
| PERMUTE3(x, z, y); \ |
| b += Fetch64(s); \ |
| c += Fetch64(s + 8); \ |
| d += Fetch64(s + 16); \ |
| e += Fetch64(s + 24); \ |
| f += Fetch64(s + 32); \ |
| a += b; \ |
| h += f; \ |
| b += c; \ |
| f += d; \ |
| g += e; \ |
| e += z; \ |
| g += x; \ |
| z = _mm_crc32_u64(z, b + g); \ |
| y = _mm_crc32_u64(y, e + h); \ |
| x = _mm_crc32_u64(x, f + a); \ |
| e = Rotate(e, r); \ |
| c += e; \ |
| s += 40 |
| |
| CHUNK(0); PERMUTE3(a, h, c); |
| CHUNK(33); PERMUTE3(a, h, f); |
| CHUNK(0); PERMUTE3(b, h, f); |
| CHUNK(42); PERMUTE3(b, h, d); |
| CHUNK(0); PERMUTE3(b, h, e); |
| CHUNK(33); PERMUTE3(a, h, e); |
| } while (--iters > 0); |
| |
| while (len >= 40) { |
| CHUNK(29); |
| e ^= Rotate(a, 20); |
| h += Rotate(b, 30); |
| g ^= Rotate(c, 40); |
| f += Rotate(d, 34); |
| PERMUTE3(c, h, g); |
| len -= 40; |
| } |
| if (len > 0) { |
| s = s + len - 40; |
| CHUNK(33); |
| e ^= Rotate(a, 43); |
| h += Rotate(b, 42); |
| g ^= Rotate(c, 41); |
| f += Rotate(d, 40); |
| } |
| result[0] ^= h; |
| result[1] ^= g; |
| g += h; |
| a = HashLen16(a, g + z); |
| x += y << 32; |
| b += x; |
| c = HashLen16(c, z) + h; |
| d = HashLen16(d, e + result[0]); |
| g += e; |
| h += HashLen16(x, f); |
| e = HashLen16(a, d) + g; |
| z = HashLen16(b, c) + a; |
| y = HashLen16(g, h) + c; |
| result[0] = e + z + y + x; |
| a = ShiftMix((a + y) * k0) * k0 + b; |
| result[1] += a + result[0]; |
| a = ShiftMix(a * k0) * k0 + c; |
| result[2] = a + result[1]; |
| a = ShiftMix((a + e) * k0) * k0; |
| result[3] = a + result[2]; |
| } |
| |
| // Requires len < 240. |
| static void CityHashCrc256Short(const char *s, size_t len, uint64 *result) { |
| char buf[240]; |
| memcpy(buf, s, len); |
| memset(buf + len, 0, 240 - len); |
| CityHashCrc256Long(buf, 240, ~static_cast<uint32>(len), result); |
| } |
| |
| void CityHashCrc256(const char *s, size_t len, uint64 *result) { |
| if (LIKELY(len >= 240)) { |
| CityHashCrc256Long(s, len, 0, result); |
| } else { |
| CityHashCrc256Short(s, len, result); |
| } |
| } |
| |
| uint128 CityHashCrc128WithSeed(const char *s, size_t len, uint128 seed) { |
| if (len <= 900) { |
| return CityHash128WithSeed(s, len, seed); |
| } else { |
| uint64 result[4]; |
| CityHashCrc256(s, len, result); |
| uint64 u = Uint128High64(seed) + result[0]; |
| uint64 v = Uint128Low64(seed) + result[1]; |
| return uint128(HashLen16(u, v + result[2]), |
| HashLen16(Rotate(v, 32), u * k0 + result[3])); |
| } |
| } |
| |
| uint128 CityHashCrc128(const char *s, size_t len) { |
| if (len <= 900) { |
| return CityHash128(s, len); |
| } else { |
| uint64 result[4]; |
| CityHashCrc256(s, len, result); |
| return uint128(result[2], result[3]); |
| } |
| } |
| |
| #endif |
| */ |