blob: ad8de2802bc689139b06acb9a40fad46d6cd6e0d [file] [log] [blame]
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2011 University of California, Los Angeles
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Ilya Moiseenko <iliamo@cs.ucla.edu>
*/
#include "ns3/application.h"
#include "ns3/log.h"
#include "ns3/random-variable.h"
#include "ns3/nstime.h"
#include "ns3/event-id.h"
#include "ns3/ptr.h"
#include "ns3/simulator.h"
#include "ns3/ccnx-interest-header.h"
#include "ns3/ccnx-local-face.h"
#include "ns3/ccnx-name-components.h"
#include "ns3/packet.h"
#include "ns3/boolean.h"
#include "ns3/integer.h"
#include "ns3/uinteger.h"
#include "ns3/random-variable.h"
#include <limits>
#include "ns3/pointer.h"
namespace ns3
{
class Socket;
class CcnxInterestSender: public Application
{
public:
static TypeId GetTypeId (void);
CcnxInterestSender ();
virtual ~CcnxInterestSender ();
protected:
virtual void DoDispose (void);
private:
// inherited from Application base class.
virtual void StartApplication (void); // Called at time specified by Start
virtual void StopApplication (void); // Called at time specified by Stop
//Time m_onTime;
Time m_offTime;
CcnxNameComponents m_interestName;
Time m_interestLifeTime;
int32_t m_minSuffixComponents;
int32_t m_maxSuffixComponents;
bool m_childSelector;
CcnxNameComponents m_exclude;
uint32_t m_initialNonce;
//EventId m_startStopEvent; // Event id for next start or stop event
EventId m_sendEvent; // Eventid of pending "send packet" event
TypeId m_tid;
Ptr<CcnxLocalFace> m_face;
//helpers
void CancelEvents ();
void Construct (Ptr<Node> n,
std::string tid,
const Time& offtime,
Ptr<CcnxLocalFace> face,
Ptr<CcnxNameComponents> nameComponents,
const Time& lifetime,
const int32_t& minSuffixComponents,
const int32_t& maxSuffixComponents,
const bool childSelector,
Ptr<CcnxNameComponents> exclude,
const uint32_t& initialNonce
);
// Event handlers
void StartSending ();
void StopSending ();
void SendPacket ();
private:
void ScheduleNextTx ();
//void ScheduleStartEvent ();
//void ScheduleStopEvent ();
void ConnectionSucceeded (Ptr<Socket>);
void ConnectionFailed (Ptr<Socket>);
void Ignore (Ptr<Socket>);
};
}