| /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil -*- */ |
| /* |
| * Copyright (c) 2011 University of California, Los Angeles |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License version 2 as |
| * published by the Free Software Foundation; |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| * |
| * Author: Alexander Afanasyev <alexander.afanasyev@ucla.edu> |
| */ |
| |
| #ifndef NDN_L3_PROTOCOL_H |
| #define NDN_L3_PROTOCOL_H |
| |
| #include <list> |
| #include <vector> |
| |
| #include "ns3/ptr.h" |
| #include "ns3/net-device.h" |
| #include "ns3/nstime.h" |
| |
| namespace ns3 { |
| |
| class Packet; |
| class NetDevice; |
| class Node; |
| class Header; |
| |
| namespace ndn { |
| |
| class Face; |
| class ForwardingStrategy; |
| class InterestHeader; |
| class ContentObjectHeader; |
| |
| /** |
| * \defgroup ndn ndnSIM: NDN simulation module |
| * |
| * This is a simplified modular implementation of NDN protocol |
| */ |
| /** |
| * \ingroup ndn |
| * \brief Implementation network-layer of NDN stack |
| * |
| * This class defines the API to manipulate the following aspects of |
| * the NDN stack implementation: |
| * -# register a face (Face-derived object) for use by the NDN |
| * layer |
| * |
| * Each Face-derived object has conceptually a single NDN |
| * interface associated with it. |
| * |
| * In addition, this class defines NDN packet coding constants |
| * |
| * \see Face, ForwardingStrategy |
| */ |
| class L3Protocol : |
| public Object |
| { |
| public: |
| typedef std::vector<Ptr<Face> > FaceList; |
| |
| /** |
| * \brief Interface ID |
| * |
| * \return interface ID |
| */ |
| static TypeId GetTypeId (); |
| |
| static const uint16_t ETHERNET_FRAME_TYPE; ///< \brief Ethernet Frame Type of Ndn |
| // static const uint16_t IP_PROTOCOL_TYPE; ///< \brief IP protocol type of Ndn |
| // static const uint16_t UDP_PORT; ///< \brief UDP port of Ndn |
| |
| /** |
| * \brief Default constructor. Creates an empty stack without forwarding strategy set |
| */ |
| L3Protocol(); |
| virtual ~L3Protocol (); |
| |
| /** |
| * \brief Add face to Ndn stack |
| * |
| * \param face smart pointer to NdnFace-derived object |
| * (NdnLocalFace, NdnNetDeviceFace, NdnUdpFace) \returns the |
| * index of the Ndn interface added. |
| * |
| * \see NdnLocalFace, NdnNetDeviceFace, NdnUdpFace |
| */ |
| virtual uint32_t |
| AddFace (const Ptr<Face> &face); |
| |
| /** |
| * \brief Get current number of faces added to Ndn stack |
| * |
| * \returns the number of faces |
| */ |
| virtual uint32_t |
| GetNFaces () const; |
| |
| /** |
| * \brief Get face by face index |
| * \param face The face number (number in face list) |
| * \returns The NdnFace associated with the Ndn face number. |
| */ |
| virtual Ptr<Face> |
| GetFace (uint32_t face) const; |
| |
| /** |
| * \brief Get face by face ID |
| * \param face The face ID number |
| * \returns The NdnFace associated with the Ndn face number. |
| */ |
| virtual Ptr<Face> |
| GetFaceById (uint32_t face) const; |
| |
| /** |
| * \brief Remove face from ndn stack (remove callbacks) |
| */ |
| virtual void |
| RemoveFace (Ptr<Face> face); |
| |
| /** |
| * \brief Get face for NetDevice |
| */ |
| virtual Ptr<Face> |
| GetFaceByNetDevice (Ptr<NetDevice> netDevice) const; |
| |
| static uint64_t |
| GetInterestCounter (); |
| |
| static uint64_t |
| GetDataCounter (); |
| |
| private: |
| void |
| Receive (const Ptr<Face> &face, const Ptr<const Packet> &p); |
| |
| protected: |
| virtual void DoDispose (void); ///< @brief Do cleanup |
| |
| /** |
| * This function will notify other components connected to the node that a new stack member is now connected |
| * This will be used to notify Layer 3 protocol of layer 4 protocol stack to connect them together. |
| */ |
| virtual void NotifyNewAggregate (); |
| |
| private: |
| L3Protocol(const L3Protocol &); ///< copy constructor is disabled |
| L3Protocol &operator = (const L3Protocol &); ///< copy operator is disabled |
| |
| private: |
| uint32_t m_faceCounter; ///< \brief counter of faces. Increased every time a new face is added to the stack |
| FaceList m_faces; ///< \brief list of faces that belongs to ndn stack on this node |
| |
| static uint64_t s_interestCounter; |
| static uint64_t s_dataCounter; |
| |
| // These objects are aggregated, but for optimization, get them here |
| Ptr<Node> m_node; ///< \brief node on which ndn stack is installed |
| Ptr<ForwardingStrategy> m_forwardingStrategy; ///< \brief smart pointer to the selected forwarding strategy |
| }; |
| |
| } // namespace ndn |
| } // namespace ns3 |
| |
| #endif /* NDN_L3_PROTOCOL_H */ |