| // Copyright (c) 2011 Google, Inc. |
| // |
| // Permission is hereby granted, free of charge, to any person obtaining a copy |
| // of this software and associated documentation files (the "Software"), to deal |
| // in the Software without restriction, including without limitation the rights |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| // copies of the Software, and to permit persons to whom the Software is |
| // furnished to do so, subject to the following conditions: |
| // |
| // The above copyright notice and this permission notice shall be included in |
| // all copies or substantial portions of the Software. |
| // |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| // THE SOFTWARE. |
| // |
| // CityHash, by Geoff Pike and Jyrki Alakuijala |
| // |
| // http://code.google.com/p/cityhash/ |
| // |
| // This file provides a few functions for hashing strings. All of them are |
| // high-quality functions in the sense that they pass standard tests such |
| // as Austin Appleby's SMHasher. They are also fast. |
| // |
| // For 64-bit x86 code, on short strings, we don't know of anything faster than |
| // CityHash64 that is of comparable quality. We believe our nearest competitor |
| // is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash |
| // tables and most other hashing (excluding cryptography). |
| // |
| // For 64-bit x86 code, on long strings, the picture is more complicated. |
| // On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc., |
| // CityHashCrc128 appears to be faster than all competitors of comparable |
| // quality. CityHash128 is also good but not quite as fast. We believe our |
| // nearest competitor is Bob Jenkins' Spooky. We don't have great data for |
| // other 64-bit CPUs, but for long strings we know that Spooky is slightly |
| // faster than CityHash on some relatively recent AMD x86-64 CPUs, for example. |
| // Note that CityHashCrc128 is declared in citycrc.h. |
| // |
| // For 32-bit x86 code, we don't know of anything faster than CityHash32 that |
| // is of comparable quality. We believe our nearest competitor is Murmur3A. |
| // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.) |
| // |
| // Functions in the CityHash family are not suitable for cryptography. |
| // |
| // Please see CityHash's README file for more details on our performance |
| // measurements and so on. |
| // |
| // WARNING: This code has been only lightly tested on big-endian platforms! |
| // It is known to work well on little-endian platforms that have a small penalty |
| // for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs. |
| // It should work on all 32-bit and 64-bit platforms that allow unaligned reads; |
| // bug reports are welcome. |
| // |
| // By the way, for some hash functions, given strings a and b, the hash |
| // of a+b is easily derived from the hashes of a and b. This property |
| // doesn't hold for any hash functions in this file. |
| |
| #ifndef CITY_HASH_HPP |
| #define CITY_HASH_HPP |
| |
| #include <stdlib.h> // for size_t. |
| #include <stdint.h> |
| #include <utility> |
| |
| typedef uint8_t uint8; |
| typedef uint32_t uint32; |
| typedef uint64_t uint64; |
| typedef std::pair<uint64, uint64> uint128; |
| |
| inline uint64 Uint128Low64(const uint128& x) { return x.first; } |
| inline uint64 Uint128High64(const uint128& x) { return x.second; } |
| |
| // Hash function for a byte array. |
| uint64 CityHash64(const char *buf, size_t len); |
| |
| // Hash function for a byte array. For convenience, a 64-bit seed is also |
| // hashed into the result. |
| uint64 CityHash64WithSeed(const char *buf, size_t len, uint64 seed); |
| |
| // Hash function for a byte array. For convenience, two seeds are also |
| // hashed into the result. |
| uint64 CityHash64WithSeeds(const char *buf, size_t len, |
| uint64 seed0, uint64 seed1); |
| |
| // Hash function for a byte array. |
| uint128 CityHash128(const char *s, size_t len); |
| |
| // Hash function for a byte array. For convenience, a 128-bit seed is also |
| // hashed into the result. |
| uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed); |
| |
| // Hash function for a byte array. Most useful in 32-bit binaries. |
| uint32 CityHash32(const char *buf, size_t len); |
| |
| // Hash 128 input bits down to 64 bits of output. |
| // This is intended to be a reasonably good hash function. |
| inline uint64 Hash128to64(const uint128& x) { |
| // Murmur-inspired hashing. |
| const uint64 kMul = 0x9ddfea08eb382d69ULL; |
| uint64 a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; |
| a ^= (a >> 47); |
| uint64 b = (Uint128High64(x) ^ a) * kMul; |
| b ^= (b >> 47); |
| b *= kMul; |
| return b; |
| } |
| |
| #endif // CITY_HASH_H_ |