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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (C) 2014 Named Data Networking Project
* See COPYING for copyright and distribution information.
*/
#ifndef NFD_FACE_UNIX_STREAM_FACTORY_HPP
#define NFD_FACE_UNIX_STREAM_FACTORY_HPP
#include "protocol-factory.hpp"
#include "unix-stream-channel.hpp"
namespace nfd {
class UnixStreamFactory : public ProtocolFactory
{
public:
/**
* \brief Exception of UnixStreamFactory
*/
struct Error : public ProtocolFactory::Error
{
Error(const std::string& what) : ProtocolFactory::Error(what) {}
};
/**
* \brief Create stream-oriented Unix channel using specified socket path
*
* If this method is called twice with the same path, only one channel
* will be created. The second call will just retrieve the existing
* channel.
*
* \returns always a valid pointer to a UnixStreamChannel object,
* an exception will be thrown if the channel cannot be created.
*
* \throws UnixStreamFactory::Error
*/
shared_ptr<UnixStreamChannel>
createChannel(const std::string& unixSocketPath);
// from Factory
virtual void
createFace(const FaceUri& uri,
const FaceCreatedCallback& onCreated,
const FaceConnectFailedCallback& onConnectFailed);
private:
/**
* \brief Look up UnixStreamChannel using specified endpoint
*
* \returns shared pointer to the existing UnixStreamChannel object
* or empty shared pointer when such channel does not exist
*
* \throws never
*/
shared_ptr<UnixStreamChannel>
findChannel(const unix_stream::Endpoint& endpoint);
private:
typedef std::map< unix_stream::Endpoint, shared_ptr<UnixStreamChannel> > ChannelMap;
ChannelMap m_channels;
};
} // namespace nfd
#endif // NFD_FACE_UNIX_STREAM_FACTORY_HPP