| /** |
| * @author: Jeff Thompson |
| * See COPYING for copyright and distribution information. |
| */ |
| |
| #ifndef NDN_SOCKETTRANSPORT_H |
| #define NDN_SOCKETTRANSPORT_H |
| |
| #include <sys/socket.h> |
| #include "../errors.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef enum { |
| SOCKET_TCP, |
| SOCKET_UDP |
| } ndn_SocketType; |
| |
| struct ndn_SocketTransport { |
| int socketDescriptor; /**< -1 if not connected */ |
| }; |
| |
| /** |
| * Initialize the ndn_SocketTransport struct with default values for no connection yet. |
| * @param self A pointer to the ndn_SocketTransport struct. |
| */ |
| static inline void ndn_SocketTransport_initialize(struct ndn_SocketTransport *self) |
| { |
| self->socketDescriptor = -1; |
| } |
| |
| /** |
| * Connect with TCP or UDP to the host:port. |
| * @param self A pointer to the ndn_SocketTransport struct. |
| * @param socketType SOCKET_TCP or SOCKET_UDP. |
| * @param host The host to connect to. |
| * @param port The port to connect to. |
| * @return 0 for success, else an error code. |
| */ |
| ndn_Error ndn_SocketTransport_connect(struct ndn_SocketTransport *self, ndn_SocketType socketType, char *host, unsigned short port); |
| |
| /** |
| * Send data to the socket. |
| * @param self A pointer to the ndn_SocketTransport struct. |
| * @param data A pointer to the buffer of data to send. |
| * @param dataLength The number of bytes in data. |
| * @return 0 for success, else an error code. |
| */ |
| ndn_Error ndn_SocketTransport_send(struct ndn_SocketTransport *self, unsigned char *data, unsigned int dataLength); |
| |
| /** |
| * Check if there is data ready on the socket to be received with ndn_SocketTransport_receive. |
| * This does not block, and returns immediately. |
| * @param self A pointer to the ndn_SocketTransport struct. |
| * @param receiveIsReady This will be set to 1 if data is ready, 0 if not. |
| * @return 0 for success, else an error code. |
| */ |
| ndn_Error ndn_SocketTransport_receiveIsReady(struct ndn_SocketTransport *self, int *receiveIsReady); |
| |
| /** |
| * Receive data from the socket. NOTE: This is a blocking call. You should first call ndn_SocketTransport_receiveIsReady |
| * to make sure there is data ready to receive. |
| * @param self A pointer to the ndn_SocketTransport struct. |
| * @param buffer A pointer to the buffer to receive the data. |
| * @param bufferLength The maximum length of buffer. |
| * @param nBytes Return the number of bytes received into buffer. |
| * @return 0 for success, else an error code. |
| */ |
| ndn_Error ndn_SocketTransport_receive |
| (struct ndn_SocketTransport *self, unsigned char *buffer, unsigned int bufferLength, unsigned int *nBytes); |
| |
| /** |
| * Close the socket. |
| * @param self A pointer to the ndn_SocketTransport struct. |
| * @return 0 for success, else an error code. |
| */ |
| ndn_Error ndn_SocketTransport_close(struct ndn_SocketTransport *self); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |