blob: 17f6e25eda365c8d4138deff465932faac8cb6af [file] [log] [blame]
/**
* @author: Jeff Thompson
* See COPYING for copyright and distribution information.
*/
#ifndef NDN_UDPTRANSPORT_HPP
#define NDN_UDPTRANSPORT_HPP
#include "../c/transport/udp-transport.h"
#include "../c/encoding/binary-xml-element-reader.h"
#include "transport.hpp"
namespace ndn {
class UdpTransport : public Transport {
public:
UdpTransport()
{
ndn_UdpTransport_init(&transport_);
face_ = 0;
elementReader_.partialData.array = 0;
}
/**
* Connect to the host specified in face.
* @param face Not a shared_ptr because we assume that it will remain valid during the life of this Transport object.
*/
virtual void connect(Face &face);
/**
* Set data to the host
* @param data A pointer to the buffer of data to send.
* @param dataLength The number of bytes in data.
*/
virtual void send(const unsigned char *data, unsigned int dataLength);
/**
* Process any data to receive. For each element received, call face.onReceivedElement.
* This is non-blocking and will silently time out after a brief period if there is no data to receive.
* You should repeatedly call this from an event loop.
* @throw This may throw an exception for reading data or in the callback for processing the data. If you
* call this from an main event loop, you may want to catch and log/disregard all exceptions.
*/
virtual void processEvents();
/**
* Close the connection to the host.
*/
virtual void close();
~UdpTransport();
private:
struct ndn_UdpTransport transport_;
Face *face_;
// TODO: This belongs in the socket listener.
ndn_BinaryXmlElementReader elementReader_;
};
}
#endif