blob: 6a095748ed16ff8ee85f5b5ef1bd2dd46e551284 [file] [log] [blame]
/*
* File: UdpTransport.h
* Author: jefft0
*
* Created on July 14, 2013, 4:15 PM
*/
#ifndef NDN_UDPTRANSPORT_H
#define NDN_UDPTRANSPORT_H
#include "socket-transport.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ndn_UdpTransport {
struct ndn_SocketTransport base;
};
/**
* Initialize the ndn_UdpTransport struct with default values for no connection yet.
* @param self A pointer to the ndn_UdpTransport struct.
*/
static inline void ndn_UdpTransport_initialize(struct ndn_UdpTransport *self)
{
ndn_SocketTransport_initialize(&self->base);
}
/**
* Connect with UDP to the host:port.
* @param self A pointer to the ndn_UdpTransport struct.
* @param host The host to connect to.
* @param port The port to connect to.
* @return 0 for success, else an error code.
*/
static inline ndn_Error ndn_UdpTransport_connect(struct ndn_UdpTransport *self, char *host, unsigned short port)
{
return ndn_SocketTransport_connect(&self->base, SOCKET_UDP, host, port);
}
/**
* Send data to the socket.
* @param self A pointer to the ndn_UdpTransport struct.
* @param data A pointer to the buffer of data to send.
* @param dataLength The number of bytes in data.
* @return 0 for success, else an error code.
*/
static inline ndn_Error ndn_UdpTransport_send(struct ndn_UdpTransport *self, unsigned char *data, unsigned int dataLength)
{
return ndn_SocketTransport_send(&self->base, data, dataLength);
}
/**
* Check if there is data ready on the socket to be received with ndn_UdpTransport_receive.
* This does not block, and returns immediately.
* @param self A pointer to the ndn_UdpTransport struct.
* @param receiveIsReady This will be set to 1 if data is ready, 0 if not.
* @return 0 for success, else an error code.
*/
static inline ndn_Error ndn_UdpTransport_receiveIsReady(struct ndn_UdpTransport *self, int *receiveIsReady)
{
return ndn_SocketTransport_receiveIsReady(&self->base, receiveIsReady);
}
/**
* Receive data from the socket. NOTE: This is a blocking call. You should first call ndn_SocketTransport_receiveIsReady
* to make sure there is data ready to receive.
* @param self A pointer to the ndn_UdpTransport struct.
* @param buffer A pointer to the buffer to receive the data.
* @param bufferLength The maximum length of buffer.
* @param nBytes Return the number of bytes received into buffer.
* @return 0 for success, else an error code.
*/
static inline ndn_Error ndn_UdpTransport_receive
(struct ndn_UdpTransport *self, unsigned char *buffer, unsigned int bufferLength, unsigned int *nBytes)
{
return ndn_SocketTransport_receive(&self->base, buffer, bufferLength, nBytes);
}
/**
* Close the socket.
* @param self A pointer to the ndn_UdpTransport struct.
* @return 0 for success, else an error code.
*/
static inline ndn_Error ndn_UdpTransport_close(struct ndn_UdpTransport *self)
{
return ndn_SocketTransport_close(&self->base);
}
#ifdef __cplusplus
}
#endif
#endif