blob: 9c9969845229b30cd2c99db1cad01aeeebbb7670 [file] [log] [blame]
/**
* @author: Jeff Thompson
* See COPYING for copyright and distribution information.
*/
#ifndef NDN_SOCKETTRANSPORT_H
#define NDN_SOCKETTRANSPORT_H
#include <sys/socket.h>
#include "../errors.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
SOCKET_TCP,
SOCKET_UDP
} ndn_SocketType;
struct ndn_SocketTransport {
int socketDescriptor; /**< -1 if not connected */
};
/**
* Initialize the ndn_SocketTransport struct with default values for no connection yet.
* @param self A pointer to the ndn_SocketTransport struct.
*/
static inline void ndn_SocketTransport_initialize(struct ndn_SocketTransport *self)
{
self->socketDescriptor = -1;
}
/**
* Connect with TCP or UDP to the host:port.
* @param self A pointer to the ndn_SocketTransport struct.
* @param socketType SOCKET_TCP or SOCKET_UDP.
* @param host The host to connect to.
* @param port The port to connect to.
* @return 0 for success, else an error code.
*/
ndn_Error ndn_SocketTransport_connect(struct ndn_SocketTransport *self, ndn_SocketType socketType, char *host, unsigned short port);
/**
* Send data to the socket.
* @param self A pointer to the ndn_SocketTransport struct.
* @param data A pointer to the buffer of data to send.
* @param dataLength The number of bytes in data.
* @return 0 for success, else an error code.
*/
ndn_Error ndn_SocketTransport_send(struct ndn_SocketTransport *self, unsigned char *data, unsigned int dataLength);
/**
* Check if there is data ready on the socket to be received with ndn_SocketTransport_receive.
* This does not block, and returns immediately.
* @param self A pointer to the ndn_SocketTransport struct.
* @param receiveIsReady This will be set to 1 if data is ready, 0 if not.
* @return 0 for success, else an error code.
*/
ndn_Error ndn_SocketTransport_receiveIsReady(struct ndn_SocketTransport *self, int *receiveIsReady);
/**
* Receive data from the socket. NOTE: This is a blocking call. You should first call ndn_SocketTransport_receiveIsReady
* to make sure there is data ready to receive.
* @param self A pointer to the ndn_SocketTransport struct.
* @param buffer A pointer to the buffer to receive the data.
* @param bufferLength The maximum length of buffer.
* @param nBytes Return the number of bytes received into buffer.
* @return 0 for success, else an error code.
*/
ndn_Error ndn_SocketTransport_receive
(struct ndn_SocketTransport *self, unsigned char *buffer, unsigned int bufferLength, unsigned int *nBytes);
/**
* Close the socket.
* @param self A pointer to the ndn_SocketTransport struct.
* @return 0 for success, else an error code.
*/
ndn_Error ndn_SocketTransport_close(struct ndn_SocketTransport *self);
#ifdef __cplusplus
}
#endif
#endif