| /** |
| * @author: Jeff Thompson |
| * See COPYING for copyright and distribution information. |
| */ |
| |
| #ifndef NDN_TRANSPORT_HPP |
| #define NDN_TRANSPORT_HPP |
| |
| #include <vector> |
| |
| namespace ndn { |
| |
| class Node; |
| class Transport { |
| public: |
| /** |
| * Connect to the host specified in node. |
| * @param node Not a shared_ptr because we assume that it will remain valid during the life of this Transport object. |
| */ |
| virtual void connect(Node &node); |
| |
| /** |
| * Set data to the host |
| * @param data A pointer to the buffer of data to send. |
| * @param dataLength The number of bytes in data. |
| */ |
| virtual void send(const unsigned char *data, unsigned int dataLength); |
| |
| void send(const std::vector<unsigned char> &data) |
| { |
| send(&data[0], data.size()); |
| } |
| |
| /** |
| * Process any data to receive. For each element received, call node.onReceivedElement. |
| * This is non-blocking and will silently time out after a brief period if there is no data to receive. |
| * You should repeatedly call this from an event loop. |
| * @throw This may throw an exception for reading data or in the callback for processing the data. If you |
| * call this from an main event loop, you may want to catch and log/disregard all exceptions. |
| */ |
| virtual void processEvents() = 0; |
| |
| /** |
| * Close the connection. This base class implementation does nothing, but your derived class can override. |
| */ |
| virtual void close(); |
| |
| virtual ~Transport(); |
| }; |
| |
| } |
| |
| #endif |