| /** |
| * @author: Jeff Thompson |
| * See COPYING for copyright and distribution information. |
| */ |
| |
| #ifndef NDN_BINARYXMLSTRUCTUREDECODER_HPP |
| #define NDN_BINARYXMLSTRUCTUREDECODER_HPP |
| |
| #include <stdexcept> |
| #include "../c/encoding/BinaryXMLStructureDecoder.h" |
| |
| namespace ndn { |
| |
| /** |
| * A BinaryXmlStructureDecoder extends a C ndn_BinaryXmlStructureDecoder struct and wraps related functions. |
| */ |
| class BinaryXmlStructureDecoder : private ndn_BinaryXmlStructureDecoder { |
| public: |
| BinaryXmlStructureDecoder() |
| { |
| ndn_BinaryXmlStructureDecoder_init(this); |
| } |
| |
| /** |
| * Continue scanning input starting from getOffset() to find the element end. |
| * If the end of the element which started at offset 0 is found, then return true and getOffset() is the length of |
| * the element. Otherwise return false, which means you should read more into input and call again. |
| * @param input the input buffer. You have to pass in input each time because the buffer could be reallocated. |
| * @param inputLength the number of bytes in input. |
| * @return true if found the element end, false if need to read more. (This is the same as returning gotElementEnd().) |
| */ |
| bool findElementEnd(unsigned char *input, unsigned int inputLength) |
| { |
| ndn_Error error; |
| if (error = ndn_BinaryXmlStructureDecoder_findElementEnd(this, input, inputLength)) |
| throw std::runtime_error(ndn_getErrorString(error)); |
| return gotElementEnd(); |
| } |
| |
| unsigned int getOffset() const { return offset; } |
| bool gotElementEnd() const { return gotElementEnd != 0; } |
| }; |
| |
| } |
| |
| #endif |