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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2013-2015 Regents of the University of California.
*
* This file is part of ndn-cxx library (NDN C++ library with eXperimental eXtensions).
*
* ndn-cxx library is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* ndn-cxx library is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received copies of the GNU General Public License and GNU Lesser
* General Public License along with ndn-cxx, e.g., in COPYING.md file. If not, see
* <http://www.gnu.org/licenses/>.
*
* See AUTHORS.md for complete list of ndn-cxx authors and contributors.
*/
#ifndef NDN_UTIL_SIGNAL_SCOPED_CONNECTION_HPP
#define NDN_UTIL_SIGNAL_SCOPED_CONNECTION_HPP
#include "signal-connection.hpp"
namespace ndn {
namespace util {
namespace signal {
/** \brief disconnects a Connection automatically upon destruction
*/
class ScopedConnection : noncopyable
{
public:
ScopedConnection();
/** \brief implicit constructor from Connection
* \param connection the Connection to be disconnected upon destruction
*/
ScopedConnection(const Connection& connection);
/** \brief move constructor
*/
ScopedConnection(ScopedConnection&& other) noexcept;
/** \brief assigns a connection
*
* If a different connection has been assigned to this instance previously,
* that connection will be disconnected immediately.
*/
ScopedConnection&
operator=(const Connection& connection);
/** \brief disconnects the connection
*/
~ScopedConnection();
/** \brief disconnects the connection manually
*/
void
disconnect();
/** \brief check if the connection is connected to the signal
* \return false when a default-constructed connection is used, the connection is released,
* or the connection is disconnected
*/
bool
isConnected() const;
/** \brief releases the connection so that it won't be disconnected
* when this ScopedConnection is destructed
*/
void
release();
private:
Connection m_connection;
};
} // namespace signal
} // namespace util
} // namespace ndn
#endif // NDN_UTIL_SIGNAL_SCOPED_CONNECTION_HPP