| /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ |
| /* |
| * Copyright (c) 2014-2020, The University of Memphis, |
| * Regents of the University of California, |
| * Arizona Board of Regents. |
| * |
| * This file is part of NLSR (Named-data Link State Routing). |
| * See AUTHORS.md for complete list of NLSR authors and contributors. |
| * |
| * NLSR is free software: you can redistribute it and/or modify it under the terms |
| * of the GNU General Public License as published by the Free Software Foundation, |
| * either version 3 of the License, or (at your option) any later version. |
| * |
| * NLSR is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
| * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
| * PURPOSE. See the GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * NLSR, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #ifndef NLSR_HELLO_PROTOCOL_HPP |
| #define NLSR_HELLO_PROTOCOL_HPP |
| |
| #include "statistics.hpp" |
| #include "test-access-control.hpp" |
| #include "conf-parameter.hpp" |
| #include "lsdb.hpp" |
| #include "route/routing-table.hpp" |
| |
| #include <ndn-cxx/util/signal.hpp> |
| #include <ndn-cxx/face.hpp> |
| #include <ndn-cxx/mgmt/nfd/control-parameters.hpp> |
| #include <ndn-cxx/mgmt/nfd/control-response.hpp> |
| #include <ndn-cxx/util/scheduler.hpp> |
| #include <ndn-cxx/security/validation-error.hpp> |
| #include <ndn-cxx/security/validator-config.hpp> |
| |
| namespace nlsr { |
| |
| class HelloProtocol |
| { |
| public: |
| HelloProtocol(ndn::Face& face, ndn::KeyChain& keyChain, ConfParameter& confParam, |
| RoutingTable& routingTable, Lsdb& lsdb); |
| |
| /*! \brief Sends a Hello Interest packet. |
| * |
| * \param interestNamePrefix The name of the router that has published the |
| * update we want. Here that should be: \<router name\>/NLSR/INFO |
| * |
| * \param seconds The lifetime of the Interest we construct, in seconds |
| * |
| * This function attempts to contact neighboring routers to |
| * determine their status (which currently is one of: ACTIVE, |
| * INACTIVE, or UNKNOWN) |
| */ |
| void |
| expressInterest(const ndn::Name& interestNamePrefix, uint32_t seconds); |
| |
| /*! \brief Sends Hello Interests to all neighbors |
| * |
| * This function is called as part of a schedule to regularly |
| * determine the adjacency status of neighbors. This function |
| * creates and sends a Hello Interest to the given adjacent. |
| * |
| * \param neighbor the name of the neighbor |
| */ |
| void |
| sendHelloInterest(const ndn::Name& neighbor); |
| |
| /*! \brief Processes a Hello Interest from a neighbor. |
| * |
| * \param name (ignored) |
| * |
| * \param interest The Interest object that we have received and need to |
| * process. |
| * |
| * Processes a Hello Interest that this router receives from one of |
| * its neighbors. If the neighbor that sent the Interest does not |
| * have a Face, NLSR will attempt to create one. Also, if the |
| * neighbor that sent the Interest was previously marked as |
| * INACTIVE, NLSR will attempt to contact it with its own Hello |
| * Interest. |
| */ |
| void |
| processInterest(const ndn::Name& name, const ndn::Interest& interest); |
| |
| ndn::util::signal::Signal<HelloProtocol, Statistics::PacketType> hpIncrementSignal; |
| |
| private: |
| /*! \brief Try to contact a neighbor via Hello protocol again |
| * |
| * This function will re-send Hello Interests a configured number |
| * of times. After that many failures, HelloProtocol will mark the neighbor as |
| * inactive and will not attempt to contact them until the next time |
| * HelloProtocol::sendScheduledInterest is called. |
| * |
| * \sa nlsr::ConfParameter::getInterestRetryNumber |
| */ |
| void |
| processInterestTimedOut(const ndn::Interest& interest); |
| |
| /*! \brief Verify signatures and validate incoming Hello data. |
| */ |
| void |
| onContent(const ndn::Interest& interest, const ndn::Data& data); |
| |
| PUBLIC_WITH_TESTS_ELSE_PRIVATE: |
| |
| /*! \brief Change a neighbor's status |
| * |
| * Whenever incoming Hello data is verified and validated, change |
| * the status of this neighbor and then schedule an adjacency LSA |
| * build for us. This also resets the number of times we've failed |
| * to contact this neighbor so that we will retry later. |
| */ |
| void |
| onContentValidated(const ndn::Data& data); |
| |
| private: |
| /*! \brief Log that incoming data couldn't be validated, but do nothing else. |
| */ |
| void |
| onContentValidationFailed(const ndn::Data& data, |
| const ndn::security::ValidationError& ve); |
| |
| public: |
| ndn::util::Signal<HelloProtocol, const ndn::Name&> onHelloDataValidated; |
| |
| private: |
| ndn::Face& m_face; |
| ndn::Scheduler m_scheduler; |
| ndn::security::KeyChain& m_keyChain; |
| const ndn::security::SigningInfo& m_signingInfo; |
| ConfParameter& m_confParam; |
| RoutingTable& m_routingTable; |
| Lsdb& m_lsdb; |
| AdjacencyList& m_adjacencyList; |
| |
| static const std::string INFO_COMPONENT; |
| static const std::string NLSR_COMPONENT; |
| }; |
| |
| } // namespace nlsr |
| |
| #endif // NLSR_HELLO_PROTOCOL_HPP |