blob: 46bb18f4104180f9df2c6fcd4875ba210133ee36 [file] [log] [blame]
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2018, The University of Memphis,
* Regents of the University of California,
* Arizona Board of Regents.
*
* This file is part of NLSR (Named-data Link State Routing).
* See AUTHORS.md for complete list of NLSR authors and contributors.
*
* NLSR is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NLSR is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NLSR, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
**/
#ifndef NLSR_SYNC_LOGIC_HANDLER_HPP
#define NLSR_SYNC_LOGIC_HANDLER_HPP
#include "test-access-control.hpp"
#include "signals.hpp"
#include "lsa.hpp"
#include <ndn-cxx/face.hpp>
#include <ndn-cxx/util/signal.hpp>
#include <ChronoSync/socket.hpp>
#include <boost/throw_exception.hpp>
class InterestManager;
namespace nlsr {
class ConfParameter;
/*! \brief NLSR-to-ChronoSync interaction point
*
* This class serves as the abstraction for the syncing portion of
* NLSR and its components. NLSR has no particular reliance on
* ChronoSync, except that the NLSR source would need to be modified
* for use with other sync protocols.
*
*/
class SyncLogicHandler
{
public:
using IsLsaNew =
std::function<bool(const ndn::Name&, const Lsa::Type& lsaType, const uint64_t&)>;
class Error : public std::runtime_error
{
public:
explicit
Error(const std::string& what)
: std::runtime_error(what)
{
}
};
SyncLogicHandler(ndn::Face& face, const IsLsaNew& isLsaNew, const ConfParameter& conf);
/*! \brief Hook function to call whenever sync detects new data.
*
* This function packages the sync information into discrete updates
* and passes those off to another function, processUpdateFromSync.
* \sa processUpdateFromSync
*
* \param v A container with the new information sync has received
*/
void
onChronoSyncUpdate(const std::vector<chronosync::MissingDataInfo>& v);
/*! \brief Instruct ChronoSync to publish an update.
*
* This function instructs sync to push an update into the network,
* based on whatever the state of the sequencing manager is when
* this is called. Since each ChronoSync instance maintains its own
* PIT, doing this satisfies those interests so that other routers
* know a sync update is available.
* \sa publishSyncUpdate
*/
void
publishRoutingUpdate(const Lsa::Type& type, const uint64_t& seqNo);
/*! \brief Create and configure a socket to enable ChronoSync for this NLSR.
*
* In a typical situation this only needs to be called once, when NLSR starts.
* \param syncPrefix The sync prefix you want this ChronoSync to use
* \sa Nlsr::initialize
*/
void
createSyncSocket(const ndn::Name& syncPrefix);
PUBLIC_WITH_TESTS_ELSE_PRIVATE:
/*! \brief Simple function to glue Name components together
*/
void
buildUpdatePrefix();
private:
/*! \brief Determine which kind of LSA was updated and fetch it.
*
* Checks that the received update is not from us, which can happen,
* and then inspects the update to determine which kind of LSA the
* update is for. Finally, it expresses interest for the correct LSA
* type.
* \throws SyncUpdate::Error If the sync update doesn't look like a sync LSA update.
*/
void
processUpdateFromSync(const ndn::Name& originRouter,
const ndn::Name& updateName, const uint64_t& seqNo);
/*! \brief Instruct ChronoSync, via the sync socket, to publish an update.
*
* Each ChronoSync instance maintains its own PIT for sync
* updates. This function creates a data that satisfies that update,
* so that the interested routers will know new data is available.
*/
void
publishSyncUpdate(const ndn::Name& updatePrefix, uint64_t seqNo);
public:
std::unique_ptr<OnNewLsa> onNewLsa;
private:
ndn::Face& m_syncFace;
std::shared_ptr<chronosync::Socket> m_syncSocket;
ndn::Name m_syncPrefix;
IsLsaNew m_isLsaNew;
const ConfParameter& m_confParam;
PUBLIC_WITH_TESTS_ELSE_PRIVATE:
ndn::Name m_nameLsaUserPrefix;
ndn::Name m_adjLsaUserPrefix;
ndn::Name m_coorLsaUserPrefix;
private:
static const std::string NLSR_COMPONENT;
static const std::string LSA_COMPONENT;
};
} // namespace nlsr
#endif // NLSR_SYNC_LOGIC_HANDLER_HPP