blob: c46aea26370b6198c3598f799c6ef86e76ae7eab [file] [log] [blame]
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014 University of Memphis,
* Regents of the University of California
*
* This file is part of NLSR (Named-data Link State Routing).
* See AUTHORS.md for complete list of NLSR authors and contributors.
*
* NLSR is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NLSR is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NLSR, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*
* \author A K M Mahmudul Hoque <ahoque1@memphis.edu>
* \author Yingdi Yu <yingdi@cs.ucla.edu>
*
**/
#include <boost/cstdint.hpp>
#include "nlsr.hpp"
#include "conf-file-processor.hpp"
#include "logger.hpp"
using namespace nlsr;
int32_t
main(int32_t argc, char** argv)
{
nlsr::Nlsr nlsr;
std::string programName(argv[0]);
nlsr.setConfFileName("nlsr.conf");
int32_t opt;
while ((opt = getopt(argc, argv, "df:h")) != -1) {
switch (opt)
{
case 'f':
nlsr.setConfFileName(optarg);
break;
case 'd':
nlsr.setIsDaemonProcess(true);
break;
case 'h':
default:
nlsr.usage(programName);
return EXIT_FAILURE;
}
}
ConfFileProcessor cfp(nlsr, nlsr.getConfFileName());
if(!cfp.processConfFile()) {
std::cerr << "Error in configuration file processing! Exiting from NLSR" << std::endl;
return EXIT_FAILURE;
}
INIT_LOGGERS(nlsr.getConfParameter().getLogDir());
INIT_LOGGER("Main");
nlsr.initialize();
if (nlsr.getIsSetDaemonProcess()) {
nlsr.daemonize();
}
try {
nlsr.startEventLoop();
}
catch (std::exception& e) {
std::cerr << "ERROR: " << e.what() << std::endl;
nlsr.getFib().clean();
nlsr.destroyFaces();
}
return EXIT_SUCCESS;
}