| /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ |
| /** |
| * Copyright (C) 2014 Named Data Networking Project |
| * See COPYING for copyright and distribution information. |
| */ |
| |
| #ifndef NFD_FACE_UDP_CHANNEL_HPP |
| #define NFD_FACE_UDP_CHANNEL_HPP |
| |
| #include "channel.hpp" |
| #include "core/global-io.hpp" |
| #include "core/scheduler.hpp" |
| #include "udp-face.hpp" |
| |
| namespace nfd { |
| |
| namespace udp { |
| typedef boost::asio::ip::udp::endpoint Endpoint; |
| } // namespace udp |
| |
| /** |
| * \brief Class implementing UDP-based channel to create faces |
| * |
| * |
| */ |
| class UdpChannel : public Channel |
| { |
| public: |
| /** |
| * \brief Exception of UdpChannel |
| */ |
| struct Error : public std::runtime_error |
| { |
| Error(const std::string& what) : runtime_error(what) {} |
| }; |
| |
| /** |
| * \brief Create UDP channel for the local endpoint |
| * |
| * To enable creation of faces upon incoming connections, |
| * one needs to explicitly call UdpChannel::listen method. |
| * The created socket is bound to the localEndpoint. |
| * reuse_address option is set |
| * |
| * \throw UdpChannel::Error if bind on the socket fails |
| */ |
| UdpChannel(const udp::Endpoint& localEndpoint, |
| const time::seconds& timeout); |
| |
| virtual |
| ~UdpChannel(); |
| |
| /** |
| * \brief Enable listening on the local endpoint, accept connections, |
| * and create faces when remote host makes a connection |
| * \param onFaceCreated Callback to notify successful creation of the face |
| * \param onAcceptFailed Callback to notify when channel fails |
| * |
| * \throws UdpChannel::Error if called multiple times |
| */ |
| void |
| listen(const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onAcceptFailed); |
| |
| /** |
| * \brief Create a face by establishing connection to remote endpoint |
| * |
| * \throw UdpChannel::Error if bind or connect on the socket fail |
| */ |
| void |
| connect(const udp::Endpoint& remoteEndpoint, |
| const FaceCreatedCallback& onFaceCreated); |
| /** |
| * \brief Create a face by establishing connection to the specified |
| * remote host and remote port |
| * |
| * This method will never block and will return immediately. All |
| * necessary hostname and port resolution and connection will happen |
| * in asynchronous mode. |
| * |
| * If connection cannot be established within specified timeout, it |
| * will be aborted. |
| */ |
| void |
| connect(const std::string& remoteHost, const std::string& remotePort, |
| const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onConnectFailed); |
| |
| /** |
| * \brief Get number of faces in the channel |
| */ |
| size_t |
| size() const; |
| |
| private: |
| shared_ptr<UdpFace> |
| createFace(const shared_ptr<boost::asio::ip::udp::socket>& socket, |
| const FaceCreatedCallback& onFaceCreated, |
| bool isPermanent); |
| void |
| afterFaceFailed(udp::Endpoint& endpoint); |
| |
| /** |
| * \brief The UdpChannel has received a new pkt from a remote endpoint not yet |
| * associated with any UdpFace |
| */ |
| void |
| newPeer(const boost::system::error_code& error, |
| std::size_t nBytesReceived); |
| |
| void |
| handleEndpointResolution(const boost::system::error_code& error, |
| boost::asio::ip::udp::resolver::iterator remoteEndpoint, |
| const FaceCreatedCallback& onFaceCreated, |
| const ConnectFailedCallback& onConnectFailed, |
| const shared_ptr<boost::asio::ip::udp::resolver>& resolver); |
| |
| void |
| closeIdleFaces(); |
| |
| private: |
| udp::Endpoint m_localEndpoint; |
| |
| /** |
| * \brief Endpoint used to store the information about the last new remote endpoint |
| */ |
| udp::Endpoint m_newRemoteEndpoint; |
| |
| /** |
| * Callbacks for face creation. |
| * New communications are detected using async_receive_from. |
| * Its handler has a fixed signature. No space for the face callback |
| */ |
| FaceCreatedCallback onFaceCreatedNewPeerCallback; |
| |
| // @todo remove the onConnectFailedNewPeerCallback if it remains unused |
| ConnectFailedCallback onConnectFailedNewPeerCallback; |
| |
| /** |
| * \brief Socket used to "accept" new communication |
| **/ |
| shared_ptr<boost::asio::ip::udp::socket> m_socket; |
| |
| uint8_t m_inputBuffer[MAX_NDN_PACKET_SIZE]; |
| |
| typedef std::map< udp::Endpoint, shared_ptr<UdpFace> > ChannelFaceMap; |
| ChannelFaceMap m_channelFaces; |
| |
| /** |
| * \brief If true, it means the function listen has already been called |
| */ |
| bool m_isListening; |
| |
| /** |
| * \brief every time m_idleFaceTimeout expires all the idle (and not permanent) |
| * faces will be removed |
| */ |
| time::seconds m_idleFaceTimeout; |
| |
| EventId m_closeIdleFaceEvent; |
| |
| }; |
| |
| } // namespace nfd |
| |
| #endif // NFD_FACE_UDP_CHANNEL_HPP |