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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2016, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
* Washington University in St. Louis,
* Beijing Institute of Technology,
* The University of Memphis.
*
* This file is part of NFD (Named Data Networking Forwarding Daemon).
* See AUTHORS.md for complete list of NFD authors and contributors.
*
* NFD is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NFD_DAEMON_TABLE_NAME_TREE_HPP
#define NFD_DAEMON_TABLE_NAME_TREE_HPP
#include "common.hpp"
#include "name-tree-entry.hpp"
namespace nfd {
namespace name_tree {
/** \brief Compute the hash value of the given name prefix's WIRE FORMAT
*/
size_t
computeHash(const Name& prefix);
/** \brief Incrementally compute hash values
* \return Return a vector of hash values, starting from the root prefix
*/
std::vector<size_t>
computeHashSet(const Name& prefix);
/** \brief a predicate to accept or reject an Entry in find operations
*/
typedef function<bool(const Entry& entry)> EntrySelector;
/** \brief a predicate to accept or reject an Entry and its children
* \return .first indicates whether entry should be accepted;
* .second indicates whether entry's children should be visited
*/
typedef function<std::pair<bool,bool>(const Entry& entry)> EntrySubTreeSelector;
struct AnyEntry
{
bool
operator()(const Entry& entry) const
{
return true;
}
};
struct AnyEntrySubTree
{
std::pair<bool, bool>
operator()(const Entry& entry) const
{
return {true, true};
}
};
/** \brief shared name-based index for FIB, PIT, Measurements, and StrategyChoice
*/
class NameTree : noncopyable
{
public:
class const_iterator;
explicit
NameTree(size_t nBuckets = 1024);
~NameTree();
public: // information
/** \brief Get the number of occupied entries in the Name Tree
*/
size_t
size() const;
/** \brief Get the number of buckets in the Name Tree (NPHT)
*
* The number of buckets is the one that used to create the hash
* table, i.e., m_nBuckets.
*/
size_t
getNBuckets() const;
/** \return Name Tree Entry on which a table entry is attached
*/
template<typename ENTRY>
shared_ptr<Entry>
getEntry(const ENTRY& tableEntry) const;
/** \brief Dump all the information stored in the Name Tree for debugging.
*/
void
dump(std::ostream& output) const;
public: // mutation
/** \brief Look for the Name Tree Entry that contains this name prefix.
*
* Starts from the shortest name prefix, and then increase the
* number of name components by one each time. All non-existing Name Tree
* Entries will be created.
*
* \param prefix The querying name prefix.
* \return The pointer to the Name Tree Entry that contains this full name prefix.
* \note Existing iterators are unaffected.
*/
shared_ptr<Entry>
lookup(const Name& prefix);
/** \brief get NameTree entry from FIB entry
*
* This is equivalent to .lookup(fibEntry.getPrefix())
*/
shared_ptr<Entry>
lookup(const fib::Entry& fibEntry) const;
/** \brief get NameTree entry from PIT entry
*
* This is equivalent to .lookup(pitEntry.getName()).
*/
shared_ptr<Entry>
lookup(const pit::Entry& pitEntry);
/** \brief get NameTree entry from Measurements entry
*
* This is equivalent to .lookup(measurementsEntry.getName())
*/
shared_ptr<Entry>
lookup(const measurements::Entry& measurementsEntry) const;
/** \brief get NameTree entry from StrategyChoice entry
*
* This is equivalent to .lookup(strategyChoiceEntry.getName())
*/
shared_ptr<Entry>
lookup(const strategy_choice::Entry& strategyChoiceEntry) const;
/** \brief Delete a Name Tree Entry if this entry is empty.
* \param entry The entry to be deleted if empty.
* \note This function must be called after a table entry is detached from Name Tree
* entry. The function deletes a Name Tree entry if nothing is attached to it and
* it has no children, then repeats the same process on its ancestors.
* \note Existing iterators, except those pointing to deleted entries, are unaffected.
*/
bool
eraseEntryIfEmpty(shared_ptr<Entry> entry);
public: // matching
/** \brief Exact match lookup for the given name prefix.
* \return nullptr if this prefix is not found; otherwise return the Name Tree Entry address
*/
shared_ptr<Entry>
findExactMatch(const Name& prefix) const;
/** \brief Longest prefix matching for the given name
*
* Starts from the full name string, reduce the number of name component
* by one each time, until an Entry is found.
*/
shared_ptr<Entry>
findLongestPrefixMatch(const Name& prefix,
const EntrySelector& entrySelector = AnyEntry()) const;
shared_ptr<Entry>
findLongestPrefixMatch(shared_ptr<Entry> entry,
const EntrySelector& entrySelector = AnyEntry()) const;
/** \brief longest prefix matching for Interest name of the PIT entry
*
* This is equivalent to .findLongestPrefixMatch(pitEntry.getName(), AnyEntry()).
*/
shared_ptr<Entry>
findLongestPrefixMatch(const pit::Entry& pitEntry) const;
/** \brief Enumerate all the name prefixes that satisfy the prefix and entrySelector
* \return an unspecified type that have .begin() and .end() methods
* and is usable with range-based for
*
* Example:
* \code{.cpp}
* auto&& allMatches = nt.findAllMatches(Name("/A/B/C"));
* for (const Entry& nte : allMatches) {
* ...
* }
* \endcode
* \note Iteration order is implementation-specific and is undefined
* \note The returned iterator may get invalidated when NameTree is modified
*/
boost::iterator_range<const_iterator>
findAllMatches(const Name& prefix,
const EntrySelector& entrySelector = AnyEntry()) const;
public: // enumeration
/** \brief Enumerate all entries, optionally filtered by an EntrySelector.
* \return an unspecified type that have .begin() and .end() methods
* and is usable with range-based for
*
* Example:
* \code{.cpp}
* auto&& enumerable = nt.fullEnumerate();
* for (const Entry& nte : enumerable) {
* ...
* }
* \endcode
* \note Iteration order is implementation-specific and is undefined
* \note The returned iterator may get invalidated when NameTree is modified
*/
boost::iterator_range<const_iterator>
fullEnumerate(const EntrySelector& entrySelector = AnyEntry()) const;
/** \brief Enumerate all entries under a prefix, optionally filtered by an EntrySubTreeSelector.
* \return an unspecified type that have .begin() and .end() methods
* and is usable with range-based for
*
* Example:
* \code{.cpp}
* auto&& enumerable = nt.partialEnumerate(Name("/A/B/C"));
* for (const Entry& nte : enumerable) {
* ...
* }
* \endcode
* \note Iteration order is implementation-specific and is undefined
* \note The returned iterator may get invalidated when NameTree is modified
*/
boost::iterator_range<const_iterator>
partialEnumerate(const Name& prefix,
const EntrySubTreeSelector& entrySubTreeSelector = AnyEntrySubTree()) const;
/** \brief Get an iterator pointing to the first NameTree entry
* \note Iteration order is implementation-specific and is undefined
* \note The returned iterator may get invalidated when NameTree is modified
*/
const_iterator
begin() const;
/** \brief Get an iterator referring to the past-the-end FIB entry
* \note Iteration order is implementation-specific and is undefined
* \note The returned iterator may get invalidated when NameTree is modified
*/
const_iterator
end() const;
enum IteratorType {
FULL_ENUMERATE_TYPE,
PARTIAL_ENUMERATE_TYPE,
FIND_ALL_MATCHES_TYPE
};
class const_iterator : public std::iterator<std::forward_iterator_tag, const Entry>
{
public:
friend class NameTree;
const_iterator();
const_iterator(NameTree::IteratorType type,
const NameTree& nameTree,
shared_ptr<Entry> entry,
const EntrySelector& entrySelector = AnyEntry(),
const EntrySubTreeSelector& entrySubTreeSelector = AnyEntrySubTree());
const Entry&
operator*() const;
shared_ptr<Entry>
operator->() const;
const_iterator
operator++();
const_iterator
operator++(int);
bool
operator==(const const_iterator& other) const;
bool
operator!=(const const_iterator& other) const;
private:
const NameTree* m_nameTree;
shared_ptr<Entry> m_entry;
shared_ptr<Entry> m_subTreeRoot;
shared_ptr<EntrySelector> m_entrySelector;
shared_ptr<EntrySubTreeSelector> m_entrySubTreeSelector;
NameTree::IteratorType m_type;
bool m_shouldVisitChildren;
};
private:
/** \brief Create a Name Tree Entry if it does not exist, or return the existing
* Name Tree Entry address.
*
* Called by lookup() only.
*
* \return The first item is the Name Tree Entry address, the second item is
* a bool value indicates whether this is an old entry (false) or a new
* entry (true).
*/
std::pair<shared_ptr<Entry>, bool>
insert(const Name& prefix);
/** \brief Resize the hash table size when its load factor reaches a threshold.
*
* As we are currently using a hand-written hash table implementation
* for the Name Tree, the hash table resize() function should be kept in the
* name-tree.hpp file.
* \param newNBuckets The number of buckets for the new hash table.
*/
void
resize(size_t newNBuckets);
private:
size_t m_nItems; ///< Number of items being stored
size_t m_nBuckets; ///< Number of hash buckets
size_t m_minNBuckets; ///< Minimum number of hash buckets
double m_enlargeLoadFactor;
size_t m_enlargeThreshold;
int m_enlargeFactor;
double m_shrinkLoadFactor;
size_t m_shrinkThreshold;
double m_shrinkFactor;
Node** m_buckets; ///< Name Tree Buckets in the NPHT
shared_ptr<Entry> m_end;
const_iterator m_endIterator;
};
inline size_t
NameTree::size() const
{
return m_nItems;
}
inline size_t
NameTree::getNBuckets() const
{
return m_nBuckets;
}
template<typename ENTRY>
inline shared_ptr<Entry>
NameTree::getEntry(const ENTRY& tableEntry) const
{
return tableEntry.m_nameTreeEntry.lock();
}
inline NameTree::const_iterator
NameTree::begin() const
{
return fullEnumerate().begin();
}
inline NameTree::const_iterator
NameTree::end() const
{
return m_endIterator;
}
inline const Entry&
NameTree::const_iterator::operator*() const
{
return *m_entry;
}
inline shared_ptr<Entry>
NameTree::const_iterator::operator->() const
{
return m_entry;
}
inline NameTree::const_iterator
NameTree::const_iterator::operator++(int)
{
NameTree::const_iterator temp(*this);
++(*this);
return temp;
}
inline bool
NameTree::const_iterator::operator==(const NameTree::const_iterator& other) const
{
return m_entry == other.m_entry;
}
inline bool
NameTree::const_iterator::operator!=(const NameTree::const_iterator& other) const
{
return m_entry != other.m_entry;
}
} // namespace name_tree
using name_tree::NameTree;
} // namespace nfd
#endif // NFD_DAEMON_TABLE_NAME_TREE_HPP