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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2015, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
* Washington University in St. Louis,
* Beijing Institute of Technology,
* The University of Memphis.
*
* This file is part of NFD (Named Data Networking Forwarding Daemon).
* See AUTHORS.md for complete list of NFD authors and contributors.
*
* NFD is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NFD_DAEMON_FACE_FACE_HPP
#define NFD_DAEMON_FACE_FACE_HPP
#include "common.hpp"
#include "core/logger.hpp"
#include "face-counters.hpp"
#include <ndn-cxx/management/nfd-face-status.hpp>
namespace nfd {
/** \class FaceId
* \brief identifies a face
*/
typedef int FaceId;
/// indicates an invalid FaceId
const FaceId INVALID_FACEID = -1;
/// identifies the InternalFace used in management
const FaceId FACEID_INTERNAL_FACE = 1;
/// identifies a packet comes from the ContentStore, in LocalControlHeader incomingFaceId
const FaceId FACEID_CONTENT_STORE = 254;
/// identifies the NullFace that drops every packet
const FaceId FACEID_NULL = 255;
/// upper bound of reserved FaceIds
const FaceId FACEID_RESERVED_MAX = 255;
/** \brief represents a face
*/
class Face : noncopyable, public enable_shared_from_this<Face>
{
public:
/**
* \brief Face-related error
*/
class Error : public std::runtime_error
{
public:
explicit
Error(const std::string& what)
: std::runtime_error(what)
{
}
};
Face(const FaceUri& remoteUri, const FaceUri& localUri,
bool isLocal = false, bool isMultiAccess = false);
virtual
~Face();
/// fires when an Interest is received
signal::Signal<Face, Interest> onReceiveInterest;
/// fires when a Data is received
signal::Signal<Face, Data> onReceiveData;
/// fires when an Interest is sent out
signal::Signal<Face, Interest> onSendInterest;
/// fires when a Data is sent out
signal::Signal<Face, Data> onSendData;
/// fires when face disconnects or fails to perform properly
signal::Signal<Face, std::string/*reason*/> onFail;
/// send an Interest
virtual void
sendInterest(const Interest& interest) = 0;
/// send a Data
virtual void
sendData(const Data& data) = 0;
/** \brief Close the face
*
* This terminates all communication on the face and cause
* onFail() method event to be invoked
*/
virtual void
close() = 0;
public: // attributes
FaceId
getId() const;
/** \brief Get the description
*/
const std::string&
getDescription() const;
/** \brief Set the face description
*
* This is typically invoked by management on set description command
*/
void
setDescription(const std::string& description);
/** \brief Get whether face is connected to a local app
*/
bool
isLocal() const;
/** \brief Get whether face is created on demand or explicitly via FaceManagement protocol
*/
bool
isOnDemand() const;
/** \brief Get whether packets sent by this face may reach multiple peers
*/
bool
isMultiAccess() const;
/** \brief Get whether underlying communication is up
*
* In this base class this property is always true.
*/
virtual bool
isUp() const;
const FaceCounters&
getCounters() const;
/** \return a FaceUri that represents the remote endpoint
*/
const FaceUri&
getRemoteUri() const;
/** \return a FaceUri that represents the local endpoint (NFD side)
*/
const FaceUri&
getLocalUri() const;
/** \return FaceTraits data structure filled with the current FaceTraits status
*/
template<typename FaceTraits>
void
copyStatusTo(FaceTraits& traits) const;
/** \return FaceStatus data structure filled with the current Face status
*/
virtual ndn::nfd::FaceStatus
getFaceStatus() const;
PUBLIC_WITH_TESTS_ELSE_PROTECTED:
void
setOnDemand(bool isOnDemand);
protected:
bool
decodeAndDispatchInput(const Block& element);
/** \brief fail the face and raise onFail event if it's UP; otherwise do nothing
*/
void
fail(const std::string& reason);
FaceCounters&
getMutableCounters();
DECLARE_SIGNAL_EMIT(onReceiveInterest)
DECLARE_SIGNAL_EMIT(onReceiveData)
DECLARE_SIGNAL_EMIT(onSendInterest)
DECLARE_SIGNAL_EMIT(onSendData)
private:
// this method should be used only by the FaceTable
void
setId(FaceId faceId);
private:
FaceId m_id;
std::string m_description;
FaceCounters m_counters;
const FaceUri m_remoteUri;
const FaceUri m_localUri;
const bool m_isLocal;
bool m_isOnDemand;
const bool m_isMultiAccess;
bool m_isFailed;
// allow setting FaceId
friend class FaceTable;
};
inline FaceId
Face::getId() const
{
return m_id;
}
inline void
Face::setId(FaceId faceId)
{
m_id = faceId;
}
inline const std::string&
Face::getDescription() const
{
return m_description;
}
inline void
Face::setDescription(const std::string& description)
{
m_description = description;
}
inline bool
Face::isLocal() const
{
return m_isLocal;
}
inline bool
Face::isOnDemand() const
{
return m_isOnDemand;
}
inline void
Face::setOnDemand(bool isOnDemand)
{
m_isOnDemand = isOnDemand;
}
inline bool
Face::isMultiAccess() const
{
return m_isMultiAccess;
}
inline const FaceCounters&
Face::getCounters() const
{
return m_counters;
}
inline FaceCounters&
Face::getMutableCounters()
{
return m_counters;
}
inline const FaceUri&
Face::getRemoteUri() const
{
return m_remoteUri;
}
inline const FaceUri&
Face::getLocalUri() const
{
return m_localUri;
}
/** \defgroup FaceLogging Face logging macros
*
* These macros augment the log message with some face-specific information,
* such as the face ID, that are useful to distinguish which face produced the
* message. It is strongly recommended to use these macros instead of the
* generic ones for all logging inside Face subclasses.
* @{
*/
#define NFD_LOG_FACE(level, msg) \
NFD_LOG_##level("[id=" << this->getId() << \
",local=" << this->getLocalUri() << \
",remote=" << this->getRemoteUri() << \
"] " << msg)
/** \brief Log a message at TRACE level */
#define NFD_LOG_FACE_TRACE(msg) NFD_LOG_FACE(TRACE, msg)
/** \brief Log a message at DEBUG level */
#define NFD_LOG_FACE_DEBUG(msg) NFD_LOG_FACE(DEBUG, msg)
/** \brief Log a message at INFO level */
#define NFD_LOG_FACE_INFO(msg) NFD_LOG_FACE(INFO, msg)
/** \brief Log a message at WARN level */
#define NFD_LOG_FACE_WARN(msg) NFD_LOG_FACE(WARN, msg)
/** \brief Log a message at ERROR level */
#define NFD_LOG_FACE_ERROR(msg) NFD_LOG_FACE(ERROR, msg)
/** @} */
} // namespace nfd
#endif // NFD_DAEMON_FACE_FACE_HPP