blob: 88ac221f47e81e2e9f010f04ea1589d414046d6a [file] [log] [blame]
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2016, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
* Washington University in St. Louis,
* Beijing Institute of Technology,
* The University of Memphis.
*
* This file is part of NFD (Named Data Networking Forwarding Daemon).
* See AUTHORS.md for complete list of NFD authors and contributors.
*
* NFD is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*/
#include "udp-factory.hpp"
#include "generic-link-service.hpp"
#include "multicast-udp-transport.hpp"
#include "core/global-io.hpp"
#include "core/network-interface.hpp"
#ifdef __linux__
#include <cerrno> // for errno
#include <cstring> // for std::strerror()
#include <sys/socket.h> // for setsockopt()
#endif
namespace nfd {
namespace ip = boost::asio::ip;
NFD_LOG_INIT("UdpFactory");
void
UdpFactory::prohibitEndpoint(const udp::Endpoint& endpoint)
{
if (endpoint.address().is_v4() &&
endpoint.address() == ip::address_v4::any()) {
prohibitAllIpv4Endpoints(endpoint.port());
}
else if (endpoint.address().is_v6() &&
endpoint.address() == ip::address_v6::any()) {
prohibitAllIpv6Endpoints(endpoint.port());
}
NFD_LOG_TRACE("prohibiting UDP " << endpoint);
m_prohibitedEndpoints.insert(endpoint);
}
void
UdpFactory::prohibitAllIpv4Endpoints(uint16_t port)
{
for (const NetworkInterfaceInfo& nic : listNetworkInterfaces()) {
for (const auto& addr : nic.ipv4Addresses) {
if (addr != ip::address_v4::any()) {
prohibitEndpoint(udp::Endpoint(addr, port));
}
}
if (nic.isBroadcastCapable() &&
nic.broadcastAddress != ip::address_v4::any()) {
prohibitEndpoint(udp::Endpoint(nic.broadcastAddress, port));
}
}
prohibitEndpoint(udp::Endpoint(ip::address_v4::broadcast(), port));
}
void
UdpFactory::prohibitAllIpv6Endpoints(uint16_t port)
{
for (const NetworkInterfaceInfo& nic : listNetworkInterfaces()) {
for (const auto& addr : nic.ipv6Addresses) {
if (addr != ip::address_v6::any()) {
prohibitEndpoint(udp::Endpoint(addr, port));
}
}
}
}
shared_ptr<UdpChannel>
UdpFactory::createChannel(const udp::Endpoint& endpoint,
const time::seconds& timeout)
{
NFD_LOG_DEBUG("Creating unicast channel " << endpoint);
auto channel = findChannel(endpoint);
if (channel)
return channel;
if (endpoint.address().is_multicast()) {
BOOST_THROW_EXCEPTION(Error("createChannel is only for unicast channels. The provided endpoint "
"is multicast. Use createMulticastFace to create a multicast face"));
}
// check if the endpoint is already used by a multicast face
auto face = findMulticastFace(endpoint);
if (face) {
BOOST_THROW_EXCEPTION(Error("Cannot create the requested UDP unicast channel, local "
"endpoint is already allocated for a UDP multicast face"));
}
channel = std::make_shared<UdpChannel>(endpoint, timeout);
m_channels[endpoint] = channel;
prohibitEndpoint(endpoint);
return channel;
}
shared_ptr<UdpChannel>
UdpFactory::createChannel(const std::string& localIp, const std::string& localPort,
const time::seconds& timeout)
{
udp::Endpoint endpoint(ip::address::from_string(localIp),
boost::lexical_cast<uint16_t>(localPort));
return createChannel(endpoint, timeout);
}
shared_ptr<Face>
UdpFactory::createMulticastFace(const udp::Endpoint& localEndpoint,
const udp::Endpoint& multicastEndpoint,
const std::string& networkInterfaceName/* = ""*/)
{
// checking if the local and multicast endpoints are already in use for a multicast face
auto face = findMulticastFace(localEndpoint);
if (face) {
if (face->getRemoteUri() == FaceUri(multicastEndpoint))
return face;
else
BOOST_THROW_EXCEPTION(Error("Cannot create the requested UDP multicast face, local "
"endpoint is already allocated for a UDP multicast face "
"on a different multicast group"));
}
// checking if the local endpoint is already in use for a unicast channel
auto unicastCh = findChannel(localEndpoint);
if (unicastCh) {
BOOST_THROW_EXCEPTION(Error("Cannot create the requested UDP multicast face, local "
"endpoint is already allocated for a UDP unicast channel"));
}
if (m_prohibitedEndpoints.find(multicastEndpoint) != m_prohibitedEndpoints.end()) {
BOOST_THROW_EXCEPTION(Error("Cannot create the requested UDP multicast face, "
"remote endpoint is owned by this NFD instance"));
}
if (localEndpoint.address().is_v6() || multicastEndpoint.address().is_v6()) {
BOOST_THROW_EXCEPTION(Error("IPv6 multicast is not supported yet. Please provide an IPv4 "
"address"));
}
if (localEndpoint.port() != multicastEndpoint.port()) {
BOOST_THROW_EXCEPTION(Error("Cannot create the requested UDP multicast face, "
"both endpoints should have the same port number. "));
}
if (!multicastEndpoint.address().is_multicast()) {
BOOST_THROW_EXCEPTION(Error("Cannot create the requested UDP multicast face, "
"the multicast group given as input is not a multicast address"));
}
ip::udp::socket receiveSocket(getGlobalIoService());
receiveSocket.open(multicastEndpoint.protocol());
receiveSocket.set_option(ip::udp::socket::reuse_address(true));
receiveSocket.bind(multicastEndpoint);
ip::udp::socket sendSocket(getGlobalIoService());
sendSocket.open(multicastEndpoint.protocol());
sendSocket.set_option(ip::udp::socket::reuse_address(true));
sendSocket.set_option(ip::multicast::enable_loopback(false));
sendSocket.bind(udp::Endpoint(ip::address_v4::any(), multicastEndpoint.port()));
if (localEndpoint.address() != ip::address_v4::any())
sendSocket.set_option(ip::multicast::outbound_interface(localEndpoint.address().to_v4()));
sendSocket.set_option(ip::multicast::join_group(multicastEndpoint.address().to_v4(),
localEndpoint.address().to_v4()));
receiveSocket.set_option(ip::multicast::join_group(multicastEndpoint.address().to_v4(),
localEndpoint.address().to_v4()));
#ifdef __linux__
/*
* On Linux, if there is more than one MulticastUdpFace for the same multicast
* group but they are bound to different network interfaces, the socket needs
* to be bound to the specific interface using SO_BINDTODEVICE, otherwise the
* face will receive all packets sent to the other interfaces as well.
* This happens only on Linux. On OS X, the ip::multicast::join_group option
* is enough to get the desired behaviour.
*/
if (!networkInterfaceName.empty()) {
if (::setsockopt(receiveSocket.native_handle(), SOL_SOCKET, SO_BINDTODEVICE,
networkInterfaceName.c_str(), networkInterfaceName.size() + 1) < 0) {
BOOST_THROW_EXCEPTION(Error("Cannot bind multicast face to " + networkInterfaceName +
": " + std::strerror(errno)));
}
}
#endif
auto linkService = make_unique<face::GenericLinkService>();
auto transport = make_unique<face::MulticastUdpTransport>(localEndpoint, multicastEndpoint,
std::move(receiveSocket),
std::move(sendSocket));
face = make_shared<Face>(std::move(linkService), std::move(transport));
m_multicastFaces[localEndpoint] = face;
connectFaceClosedSignal(*face, [this, localEndpoint] { m_multicastFaces.erase(localEndpoint); });
return face;
}
shared_ptr<Face>
UdpFactory::createMulticastFace(const std::string& localIp,
const std::string& multicastIp,
const std::string& multicastPort,
const std::string& networkInterfaceName/* = ""*/)
{
udp::Endpoint localEndpoint(ip::address::from_string(localIp),
boost::lexical_cast<uint16_t>(multicastPort));
udp::Endpoint multicastEndpoint(ip::address::from_string(multicastIp),
boost::lexical_cast<uint16_t>(multicastPort));
return createMulticastFace(localEndpoint, multicastEndpoint, networkInterfaceName);
}
void
UdpFactory::createFace(const FaceUri& uri,
ndn::nfd::FacePersistency persistency,
bool wantLocalFieldsEnabled,
const FaceCreatedCallback& onCreated,
const FaceCreationFailedCallback& onFailure)
{
BOOST_ASSERT(uri.isCanonical());
if (persistency == ndn::nfd::FACE_PERSISTENCY_ON_DEMAND) {
NFD_LOG_TRACE("createFace does not support FACE_PERSISTENCY_ON_DEMAND");
onFailure(406, "Outgoing unicast UDP faces do not support on-demand persistency");
return;
}
udp::Endpoint endpoint(ip::address::from_string(uri.getHost()),
boost::lexical_cast<uint16_t>(uri.getPort()));
if (endpoint.address().is_multicast()) {
NFD_LOG_TRACE("createFace does not support multicast faces");
onFailure(406, "Cannot create multicast UDP faces");
return;
}
if (m_prohibitedEndpoints.find(endpoint) != m_prohibitedEndpoints.end()) {
NFD_LOG_TRACE("Requested endpoint is prohibited "
"(reserved by this NFD or disallowed by face management protocol)");
onFailure(406, "Requested endpoint is prohibited");
return;
}
if (wantLocalFieldsEnabled) {
// UDP faces are never local
NFD_LOG_TRACE("createFace cannot create non-local face with local fields enabled");
onFailure(406, "Local fields can only be enabled on faces with local scope");
return;
}
// very simple logic for now
for (const auto& i : m_channels) {
if ((i.first.address().is_v4() && endpoint.address().is_v4()) ||
(i.first.address().is_v6() && endpoint.address().is_v6())) {
i.second->connect(endpoint, persistency, onCreated, onFailure);
return;
}
}
NFD_LOG_TRACE("No channels available to connect to " + boost::lexical_cast<std::string>(endpoint));
onFailure(504, "No channels available to connect");
}
std::vector<shared_ptr<const Channel>>
UdpFactory::getChannels() const
{
std::vector<shared_ptr<const Channel>> channels;
channels.reserve(m_channels.size());
for (const auto& i : m_channels)
channels.push_back(i.second);
return channels;
}
shared_ptr<UdpChannel>
UdpFactory::findChannel(const udp::Endpoint& localEndpoint) const
{
auto i = m_channels.find(localEndpoint);
if (i != m_channels.end())
return i->second;
else
return nullptr;
}
shared_ptr<Face>
UdpFactory::findMulticastFace(const udp::Endpoint& localEndpoint) const
{
auto i = m_multicastFaces.find(localEndpoint);
if (i != m_multicastFaces.end())
return i->second;
else
return nullptr;
}
} // namespace nfd