blob: b180ca03dc2430e950bd31aa881d8405a47533b2 [file] [log] [blame]
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil -*- */
/*
* Copyright (c) 2012-2022 University of California, Los Angeles
*
* This file is part of ChronoSync, synchronization library for distributed realtime
* applications for NDN.
*
* ChronoSync is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* ChronoSync is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* ChronoSync, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*
* @author Zhenkai Zhu <http://irl.cs.ucla.edu/~zhenkai/>
* @author Chaoyi Bian <bcy@pku.edu.cn>
* @author Alexander Afanasyev <http://lasr.cs.ucla.edu/afanasyev/index.html>
* @author Yingdi Yu <yingdi@cs.ucla.edu>
* @author Sonu Mishra <https://www.linkedin.com/in/mishrasonu>
*/
#ifndef CHRONOSYNC_LOGIC_HPP
#define CHRONOSYNC_LOGIC_HPP
#include "diff-state-container.hpp"
#include "interest-table.hpp"
#include <ndn-cxx/util/random.hpp>
#include <unordered_map>
namespace chronosync {
/**
* @brief The missing sequence numbers for a session
*
* This class is used to notify the clients of Logic
* the details of state changes.
*
* Instances of this class is usually used as elements of some containers
* such as std::vector, thus it is copyable.
*/
class NodeInfo
{
public:
Name userPrefix;
Name signingId;
Name sessionName;
SeqNo seqNo;
};
class MissingDataInfo
{
public:
/// @brief session name
Name session;
/// @brief the lowest one of missing sequence numbers
SeqNo low;
/// @brief the highest one of missing sequence numbers
SeqNo high;
};
/**
* @brief The callback function to handle state updates
*
* The parameter is a set of MissingDataInfo, of which each corresponds to
* a session that has changed its state.
*/
using UpdateCallback = std::function<void(const std::vector<MissingDataInfo>&)>;
/**
* @brief Logic of ChronoSync
*/
class Logic : noncopyable
{
public:
class Error : public std::runtime_error
{
public:
using std::runtime_error::runtime_error;
};
static inline const Name EMPTY_NAME;
static inline const Name DEFAULT_NAME;
static inline const std::shared_ptr<Validator> DEFAULT_VALIDATOR;
static constexpr time::steady_clock::duration DEFAULT_RESET_TIMER = 0_ms;
static constexpr time::steady_clock::duration DEFAULT_CANCEL_RESET_TIMER = 500_ms;
static constexpr time::milliseconds DEFAULT_RESET_INTEREST_LIFETIME = 1_s;
static constexpr time::milliseconds DEFAULT_SYNC_INTEREST_LIFETIME = 1_s;
static constexpr time::milliseconds DEFAULT_SYNC_REPLY_FRESHNESS = 1_s;
static constexpr time::milliseconds DEFAULT_RECOVERY_INTEREST_LIFETIME = 1_s;
/**
* @brief Constructor
*
* @param face The face used to communication, will be shutdown in destructor
* @param syncPrefix The prefix of the sync group
* @param defaultUserPrefix The prefix of the first user added to this session
* @param onUpdate The callback function to handle state updates
* @param defaultSigningId The signing Id of the default user
* @param validator The validator for packet validation
* @param resetTimer The timer to periodically send Reset Interest
* @param cancelResetTimer The timer to exit from Reset state
* @param resetInterestLifetime The lifetime of Reset Interest
* @param syncInterestLifetime The lifetime of sync interest
* @param syncReplyFreshness The FreshnessPeriod of sync reply
* @param recoveryInterestLifetime The lifetime of recovery interest
* @param session Manually defined session ID
*/
Logic(ndn::Face& face,
const Name& syncPrefix,
const Name& defaultUserPrefix,
const UpdateCallback& onUpdate,
const Name& defaultSigningId = DEFAULT_NAME,
std::shared_ptr<Validator> validator = DEFAULT_VALIDATOR,
const time::steady_clock::duration& resetTimer = DEFAULT_RESET_TIMER,
const time::steady_clock::duration& cancelResetTimer = DEFAULT_CANCEL_RESET_TIMER,
const time::milliseconds& resetInterestLifetime = DEFAULT_RESET_INTEREST_LIFETIME,
const time::milliseconds& syncInterestLifetime = DEFAULT_SYNC_INTEREST_LIFETIME,
const time::milliseconds& syncReplyFreshness = DEFAULT_SYNC_REPLY_FRESHNESS,
const time::milliseconds& recoveryInterestLifetime = DEFAULT_RECOVERY_INTEREST_LIFETIME,
const name::Component& session = name::Component());
~Logic();
/**
* @brief Reset the sync tree (and restart synchronization again)
*
* @param isOnInterest a flag that tells whether the reset is called by reset interest.
*/
void
reset(bool isOnInterest = false);
/**
* @brief Set user prefix
*
* This method will also change the default user and signing Id of that user.
*
* @param defaultUserPrefix The prefix of user.
*/
void
setDefaultUserPrefix(const Name& defaultUserPrefix);
/// @brief Get the name of default user.
const Name&
getDefaultUserPrefix() const
{
return m_defaultUserPrefix;
}
/**
* @brief Add user node into the local session.
*
* This method also reset after adding
*
* @param userPrefix prefix of the added node
* @param signingId signing Id of the added node
* @param session manually defined session ID
* @param shouldSendReset enable/disable sending the reset interest
*/
void
addUserNode(const Name& userPrefix, const Name& signingId = DEFAULT_NAME,
const name::Component& session = name::Component(), bool shouldSendReset = true);
/// @brief remove the node from the local session
void
removeUserNode(const Name& userPrefix);
/**
* @brief Get the name of the local session.
*
* This method gets the session name according to prefix, if prefix is not specified,
* it returns the session name of default user.
*
* @param prefix prefix of the node
*/
const Name&
getSessionName(Name prefix = EMPTY_NAME);
/**
* @brief Get current seqNo of the local session.
*
* This method gets the seqNo according to prefix, if prefix is not specified,
* it returns the seqNo of default user.
*
* @param prefix prefix of the node
*/
const SeqNo&
getSeqNo(Name prefix = EMPTY_NAME);
/**
* @brief Update the seqNo of the local session
*
* The method updates the existing seqNo with the supplied seqNo and prefix.
*
* @param seq The new seqNo.
* @param updatePrefix The prefix of node to update.
*/
void
updateSeqNo(const SeqNo& seq, const Name& updatePrefix = EMPTY_NAME);
/// @brief Get root digest of current sync tree
ConstBufferPtr
getRootDigest() const;
/// @brief Get the name of all sessions
std::set<Name>
getSessionNames() const;
CHRONOSYNC_PUBLIC_WITH_TESTS_ELSE_PRIVATE:
void
printState(std::ostream& os) const;
ndn::Scheduler&
getScheduler()
{
return m_scheduler;
}
State&
getState()
{
return m_state;
}
/// Create a subset @p partialState excluding @p nExcludedStates from @p state
void
trimState(State& partialState, const State& state, size_t excludedStates);
Data
encodeSyncReply(const Name& nodePrefix, const Name& name, const State& state);
private:
/**
* @brief Callback to handle Sync Interest
*
* This method checks whether an incoming interest is a normal one or a reset
* and dispatches the incoming interest to corresponding processing methods.
*
* @param prefix The prefix of the sync group.
* @param interest The incoming sync interest.
*/
void
onSyncInterest(const Name& prefix, const Interest& interest);
/**
* @brief Callback to handle Sync prefix registration failure
*
* This method does nothing for now.
*
* @param prefix The prefix of the sync group.
* @param msg The error message.
*/
void
onSyncRegisterFailed(const Name& prefix, const std::string& msg);
/**
* @brief Callback to handle Sync Reply
*
* This method calls validator to validate Sync Reply.
* For now, validation is disabled, Logic::onSyncDataValidated is called
* directly.
*
* @param interest The Sync Interest
* @param data The reply to the Sync Interest
*/
void
onSyncData(const Interest& interest, const Data& data);
/**
* @brief Callback to handle reply to Reset Interest.
*
* This method does nothing, since reply to Reset Interest is not useful for now.
*
* @param interest The Reset Interest
* @param data The reply to the Reset Interest
*/
void
onResetData(const Interest& interest, const Data& data);
/**
* @brief Callback to handle Sync Interest Nack
*
* This method checks whether the Nack is of type NoRoute
* and schedules a sync interest in m_reexpressionJitter
*
* @param interest The sync interest for which the Nack happened
* @param nack The incoming Nack
*/
void
onSyncNack(const Interest& interest, const ndn::lp::Nack& nack);
/**
* @brief Callback to handle Sync Interest timeout.
*
* This method does nothing, since Logic per se handles timeout explicitly.
*
* @param interest The Sync Interest
*/
void
onSyncTimeout(const Interest& interest);
/**
* @brief Callback to invalid Sync Reply.
*
* This method does nothing but drops the invalid reply.
*
* @param data The invalid Sync Reply
*/
void
onSyncDataValidationFailed(const Data& data);
/**
* @brief Callback to valid Sync Reply.
*
* This method simply passes the valid reply to processSyncData.
*
* @param data The valid Sync Reply.
*/
void
onSyncDataValidated(const Data& data);
/**
* @brief Process normal Sync Interest
*
* This method extracts the digest from the incoming Sync Interest,
* compares it against current local digest, and process the Sync
* Interest according to the comparison result. See docs/design.rst
* for more details.
*
* @param interest The incoming interest
* @param isTimedProcessing True if the interest needs an immediate reply,
* otherwise hold the interest for a while before
* making a reply (to avoid unnecessary recovery)
*/
void
processSyncInterest(const Interest& interest, bool isTimedProcessing = false);
/**
* @brief Process reset Sync Interest
*
* This method simply call Logic::reset()
*
* @param interest The incoming interest.
*/
void
processResetInterest(const Interest& interest);
/**
* @brief Process Sync Reply.
*
* This method extracts state update information from Sync Reply and applies
* it to the Sync Tree and re-express Sync Interest.
*
* @param name The data name of the Sync Reply.
* @param digest The digest in the data name.
* @param syncReply The content of the Sync Reply.
*/
void
processSyncData(const Name& name, ConstBufferPtr digest, const Block& syncReply);
/**
* @brief Insert state diff into log
*
* @param diff The diff.
* @param previousRoot The root digest before state changes.
*/
void
insertToDiffLog(DiffStatePtr diff, ConstBufferPtr previousRoot);
/**
* @brief Reply to all pending Sync Interests with a particular commit (or diff)
*
* @param commit The diff.
*/
void
satisfyPendingSyncInterests(const Name& updatedPrefix, ConstDiffStatePtr commit);
/// @brief Helper method to send normal Sync Interest
void
sendSyncInterest();
/// @brief Helper method to send reset Sync Interest
void
sendResetInterest();
/// @brief Helper method to send Sync Reply
void
sendSyncData(const Name& nodePrefix, const Name& name, const State& state);
/**
* @brief Unset reset status
*
* By invoking this method, one can add its own state into the Sync Tree, thus
* jumping out of the reset status
*/
void
cancelReset();
void
printDigest(const ConstBufferPtr& digest) const;
/**
* @brief Helper method to send Recovery Interest
*
* @param digest The digest to be included in the recovery interest
*/
void
sendRecoveryInterest(ConstBufferPtr digest);
/**
* @brief Process Recovery Interest
*
* This method extracts the digest from the incoming Recovery Interest.
* If it recognizes this incoming digest, then it sends its full state
* as reply.
*
* @param interest The incoming interest
*/
void
processRecoveryInterest(const Interest& interest);
/**
* @brief Callback to handle Recovery Reply
*
* This method calls Logic::onSyncDataValidated directly.
*
* @param interest The Recovery Interest
* @param data The reply to the Recovery Interest
*/
void
onRecoveryData(const Interest& interest, const Data& data);
/**
* @brief Callback to handle Recovery Interest timeout.
*
* This method does nothing.
*
* @param interest The Recovery Interest
*/
void
onRecoveryTimeout(const Interest& interest);
private:
using NodeList = std::unordered_map<Name, NodeInfo>;
// Communication
ndn::Face& m_face;
Name m_syncPrefix;
ndn::ScopedRegisteredPrefixHandle m_syncRegisteredPrefix;
Name m_syncReset;
Name m_defaultUserPrefix;
// State
NodeList m_nodeList;
State m_state;
DiffStateContainer m_log;
InterestTable m_interestTable;
Name m_pendingSyncInterestName;
ndn::ScopedPendingInterestHandle m_pendingSyncInterest;
ndn::ScopedPendingInterestHandle m_pendingResetInterest;
std::map<std::string, ndn::ScopedPendingInterestHandle> m_pendingRecoveryInterests;
bool m_isInReset;
bool m_needPeriodReset;
// Callback
UpdateCallback m_onUpdate;
// Event
ndn::Scheduler m_scheduler;
ndn::scheduler::ScopedEventId m_delayedInterestProcessingId;
ndn::scheduler::ScopedEventId m_reexpressingInterestId;
ndn::scheduler::ScopedEventId m_resetInterestId;
// Timer
ndn::random::RandomNumberEngine& m_rng;
std::uniform_int_distribution<> m_rangeUniformRandom;
std::uniform_int_distribution<> m_reexpressionJitter;
/// @brief Timer to send next reset 0 for no reset
time::steady_clock::duration m_resetTimer;
/// @brief Timer to cancel reset state
time::steady_clock::duration m_cancelResetTimer;
/// @brief Lifetime of reset interest
time::milliseconds m_resetInterestLifetime;
/// @brief Lifetime of sync interest
time::milliseconds m_syncInterestLifetime;
/// @brief FreshnessPeriod of SyncReply
time::milliseconds m_syncReplyFreshness;
/// @brief Lifetime of recovery interest
time::milliseconds m_recoveryInterestLifetime;
// Security
ndn::KeyChain m_keyChain;
std::shared_ptr<Validator> m_validator;
const int m_instanceId;
static inline int s_instanceCounter = 0;
};
#ifdef CHRONOSYNC_WITH_TESTS
size_t
getMaxPacketLimit();
#endif // CHRONOSYNC_WITH_TESTS
} // namespace chronosync
#endif // CHRONOSYNC_LOGIC_HPP