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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil -*- */
/*
* Copyright (c) 2013, Regents of the University of California
* Yingdi Yu
*
* BSD license, See the LICENSE file for more information
*
* Author: Zhenkai Zhu <zhenkai@cs.ucla.edu>
* Alexander Afanasyev <alexander.afanasyev@ucla.edu>
* Yingdi Yu <yingdi@cs.ucla.edu>
*/
#ifndef TREE_LAYOUT_H
#define TREE_LAYOUT_H
#include <vector>
#include "trust-tree-node.h"
class TreeLayout
{
public:
struct Coordinate
{
double x;
double y;
};
TreeLayout(){}
virtual void setOneLevelLayout(std::vector<Coordinate> &childNodesCo){};
void setSiblingDistance(int d) {m_siblingDistance = d;}
void setLevelDistance(int d) {m_levelDistance = d;}
int getSiblingDistance() {return m_siblingDistance;}
int getLevelDistance() {return m_levelDistance;}
virtual ~TreeLayout(){}
private:
int m_siblingDistance;
int m_levelDistance;
};
class OneLevelTreeLayout : public TreeLayout
{
public:
OneLevelTreeLayout(){}
virtual void setOneLevelLayout(std::vector<Coordinate> &childNodesCo);
virtual ~OneLevelTreeLayout(){}
};
class MultipleLevelTreeLayout : public TreeLayout
{
public:
MultipleLevelTreeLayout(){}
virtual ~MultipleLevelTreeLayout(){}
virtual void setMultipleLevelTreeLayout(TrustTreeNodeList& nodeList);
};
#endif // TREE_LAYOUT_H