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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (C) 2014 Named Data Networking Project
* See COPYING for copyright and distribution information.
*/
#ifndef NFD_FACE_FACE_HPP
#define NFD_FACE_FACE_HPP
#include "common.hpp"
#include "core/event-emitter.hpp"
#include "core/face-uri.hpp"
#include "face-counter.hpp"
namespace nfd {
/** \class FaceId
* \brief identifies a face
*/
typedef int FaceId;
const FaceId INVALID_FACEID = -1;
const size_t MAX_NDN_PACKET_SIZE = 8800;
/** \brief represents a face
*/
class Face : noncopyable, public enable_shared_from_this<Face>
{
public:
/**
* \brief Face-related error
*/
class Error : public std::runtime_error
{
public:
explicit
Error(const std::string& what)
: std::runtime_error(what)
{
}
};
Face(const FaceUri& remoteUri, const FaceUri& localUri, bool isLocal = false);
virtual
~Face();
/// fires when an Interest is received
EventEmitter<Interest> onReceiveInterest;
/// fires when a Data is received
EventEmitter<Data> onReceiveData;
/// fires when an Interest is sent out
EventEmitter<Interest> onSendInterest;
/// fires when a Data is sent out
EventEmitter<Data> onSendData;
/// fires when face disconnects or fails to perform properly
EventEmitter<std::string/*reason*/> onFail;
/// send an Interest
virtual void
sendInterest(const Interest& interest) = 0;
/// send a Data
virtual void
sendData(const Data& data) = 0;
/** \brief Close the face
*
* This terminates all communication on the face and cause
* onFail() method event to be invoked
*/
virtual void
close() = 0;
public: // attributes
FaceId
getId() const;
/** \brief Set the description
*
* This is typically invoked by mgmt on set description command
*/
virtual void
setDescription(const std::string& description);
/// Get the description
virtual const std::string&
getDescription() const;
/** \brief Get whether face is connected to a local app
*/
bool
isLocal() const;
/** \brief Get whether packets sent this Face may reach multiple peers
*
* In this base class this property is always false.
*/
virtual bool
isMultiAccess() const;
/** \brief Get whether underlying communication is up
*
* In this base class this property is always true.
*/
virtual bool
isUp() const;
/** \brief Get whether face is created on demand or explicitly via FaceManagement protocol
*/
bool
isOnDemand() const;
const FaceCounters&
getCounters() const;
/** \deprecated use getRemoteUri instead
*/
const FaceUri&
getUri() const;
/** \return a FaceUri that represents the remote endpoint
*/
const FaceUri&
getRemoteUri() const;
/** \return a FaceUri that represents the local endpoint (NFD side)
*/
const FaceUri&
getLocalUri() const;
protected:
// this is a non-virtual method
bool
decodeAndDispatchInput(const Block& element);
FaceCounters&
getMutableCounters();
void
setOnDemand(bool isOnDemand);
private:
void
setId(FaceId faceId);
private:
FaceId m_id;
std::string m_description;
bool m_isLocal; // for scoping purposes
FaceCounters m_counters;
FaceUri m_remoteUri;
FaceUri m_localUri;
bool m_isOnDemand;
// allow setting FaceId
friend class FaceTable;
};
inline bool
Face::isLocal() const
{
return m_isLocal;
}
inline const FaceCounters&
Face::getCounters() const
{
return m_counters;
}
inline FaceCounters&
Face::getMutableCounters()
{
return m_counters;
}
inline const FaceUri&
Face::getUri() const
{
return this->getRemoteUri();
}
inline const FaceUri&
Face::getRemoteUri() const
{
return m_remoteUri;
}
inline const FaceUri&
Face::getLocalUri() const
{
return m_localUri;
}
inline void
Face::setOnDemand(bool isOnDemand)
{
m_isOnDemand = isOnDemand;
}
inline bool
Face::isOnDemand() const
{
return m_isOnDemand;
}
} // namespace nfd
#endif // NFD_FACE_FACE_HPP