Reduce usage of std::bind()

C++14 lambdas are easier to read, easier to debug,
and can usually be better optimized by the compiler.

Change-Id: I294f275904f91942a8de946fe63e77078a7608a6
diff --git a/daemon/mgmt/cs-manager.cpp b/daemon/mgmt/cs-manager.cpp
index 50c3001..eaf2cda 100644
--- a/daemon/mgmt/cs-manager.cpp
+++ b/daemon/mgmt/cs-manager.cpp
@@ -1,6 +1,6 @@
 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
 /*
- * Copyright (c) 2014-2019,  Regents of the University of California,
+ * Copyright (c) 2014-2021,  Regents of the University of California,
  *                           Arizona Board of Regents,
  *                           Colorado State University,
  *                           University Pierre & Marie Curie, Sorbonne University,
@@ -40,11 +40,11 @@
   , m_fwCounters(fwCounters)
 {
   registerCommandHandler<ndn::nfd::CsConfigCommand>("config",
-    bind(&CsManager::changeConfig, this, _4, _5));
+    std::bind(&CsManager::changeConfig, this, _4, _5));
   registerCommandHandler<ndn::nfd::CsEraseCommand>("erase",
-    bind(&CsManager::erase, this, _4, _5));
+    std::bind(&CsManager::erase, this, _4, _5));
 
-  registerStatusDatasetHandler("info", bind(&CsManager::serveInfo, this, _1, _2, _3));
+  registerStatusDatasetHandler("info", std::bind(&CsManager::serveInfo, this, _1, _2, _3));
 }
 
 void