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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (C) 2014 Named Data Networking Project
* See COPYING for copyright and distribution information.
*/
#include "tcp-channel.hpp"
#include "core/global-io.hpp"
#include "core/face-uri.hpp"
namespace nfd {
NFD_LOG_INIT("TcpChannel");
using namespace boost::asio;
TcpChannel::TcpChannel(const tcp::Endpoint& localEndpoint)
: m_localEndpoint(localEndpoint)
, m_isListening(false)
{
this->setUri(FaceUri(localEndpoint));
}
TcpChannel::~TcpChannel()
{
}
void
TcpChannel::listen(const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onAcceptFailed,
int backlog/* = tcp::acceptor::max_connections*/)
{
m_acceptor = make_shared<ip::tcp::acceptor>(boost::ref(getGlobalIoService()));
m_acceptor->open(m_localEndpoint.protocol());
m_acceptor->set_option(ip::tcp::acceptor::reuse_address(true));
if (m_localEndpoint.address().is_v6())
{
m_acceptor->set_option(ip::v6_only(true));
}
m_acceptor->bind(m_localEndpoint);
m_acceptor->listen(backlog);
shared_ptr<ip::tcp::socket> clientSocket =
make_shared<ip::tcp::socket>(boost::ref(getGlobalIoService()));
m_acceptor->async_accept(*clientSocket,
bind(&TcpChannel::handleSuccessfulAccept, this, _1,
clientSocket,
onFaceCreated, onAcceptFailed));
m_isListening = true;
}
void
TcpChannel::connect(const tcp::Endpoint& remoteEndpoint,
const TcpChannel::FaceCreatedCallback& onFaceCreated,
const TcpChannel::ConnectFailedCallback& onConnectFailed,
const time::seconds& timeout/* = time::seconds(4)*/)
{
ChannelFaceMap::iterator i = m_channelFaces.find(remoteEndpoint);
if (i != m_channelFaces.end()) {
onFaceCreated(i->second);
return;
}
shared_ptr<ip::tcp::socket> clientSocket =
make_shared<ip::tcp::socket>(boost::ref(getGlobalIoService()));
shared_ptr<ndn::monotonic_deadline_timer> connectTimeoutTimer =
make_shared<ndn::monotonic_deadline_timer>(boost::ref(getGlobalIoService()));
clientSocket->async_connect(remoteEndpoint,
bind(&TcpChannel::handleSuccessfulConnect, this, _1,
clientSocket, connectTimeoutTimer,
onFaceCreated, onConnectFailed));
connectTimeoutTimer->expires_from_now(timeout);
connectTimeoutTimer->async_wait(bind(&TcpChannel::handleFailedConnect, this, _1,
clientSocket, connectTimeoutTimer,
onConnectFailed));
}
void
TcpChannel::connect(const std::string& remoteHost, const std::string& remotePort,
const TcpChannel::FaceCreatedCallback& onFaceCreated,
const TcpChannel::ConnectFailedCallback& onConnectFailed,
const time::seconds& timeout/* = time::seconds(4)*/)
{
shared_ptr<ip::tcp::socket> clientSocket =
make_shared<ip::tcp::socket>(boost::ref(getGlobalIoService()));
shared_ptr<ndn::monotonic_deadline_timer> connectTimeoutTimer =
make_shared<ndn::monotonic_deadline_timer>(boost::ref(getGlobalIoService()));
ip::tcp::resolver::query query(remoteHost, remotePort);
shared_ptr<ip::tcp::resolver> resolver =
make_shared<ip::tcp::resolver>(boost::ref(getGlobalIoService()));
resolver->async_resolve(query,
bind(&TcpChannel::handleEndpointResolution, this, _1, _2,
clientSocket, connectTimeoutTimer,
onFaceCreated, onConnectFailed,
resolver));
connectTimeoutTimer->expires_from_now(timeout);
connectTimeoutTimer->async_wait(bind(&TcpChannel::handleFailedConnect, this, _1,
clientSocket, connectTimeoutTimer,
onConnectFailed));
}
size_t
TcpChannel::size() const
{
return m_channelFaces.size();
}
void
TcpChannel::createFace(const shared_ptr<ip::tcp::socket>& socket,
const FaceCreatedCallback& onFaceCreated,
bool isOnDemand)
{
tcp::Endpoint remoteEndpoint = socket->remote_endpoint();
shared_ptr<Face> face;
if (socket->local_endpoint().address().is_loopback())
face = make_shared<TcpLocalFace>(boost::cref(socket), isOnDemand);
else
face = make_shared<TcpFace>(boost::cref(socket), isOnDemand);
face->onFail += bind(&TcpChannel::afterFaceFailed, this, remoteEndpoint);
onFaceCreated(face);
m_channelFaces[remoteEndpoint] = face;
}
void
TcpChannel::afterFaceFailed(tcp::Endpoint &remoteEndpoint)
{
NFD_LOG_DEBUG("afterFaceFailed: " << remoteEndpoint);
m_channelFaces.erase(remoteEndpoint);
}
void
TcpChannel::handleSuccessfulAccept(const boost::system::error_code& error,
const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onAcceptFailed)
{
if (error) {
if (error == boost::system::errc::operation_canceled) // when socket is closed by someone
return;
NFD_LOG_DEBUG("Connect to remote endpoint failed: "
<< error.category().message(error.value()));
if (static_cast<bool>(onAcceptFailed))
onAcceptFailed("Connect to remote endpoint failed: " +
error.category().message(error.value()));
return;
}
// prepare accepting the next connection
shared_ptr<ip::tcp::socket> clientSocket =
make_shared<ip::tcp::socket>(boost::ref(getGlobalIoService()));
m_acceptor->async_accept(*clientSocket,
bind(&TcpChannel::handleSuccessfulAccept, this, _1,
clientSocket,
onFaceCreated, onAcceptFailed));
NFD_LOG_DEBUG("[" << m_localEndpoint << "] "
"<< Connection from " << socket->remote_endpoint());
createFace(socket, onFaceCreated, true);
}
void
TcpChannel::handleSuccessfulConnect(const boost::system::error_code& error,
const shared_ptr<ip::tcp::socket>& socket,
const shared_ptr<ndn::monotonic_deadline_timer>& timer,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed)
{
timer->cancel();
if (error) {
if (error == boost::system::errc::operation_canceled) // when socket is closed by someone
return;
socket->close();
NFD_LOG_DEBUG("Connect to remote endpoint failed: "
<< error.category().message(error.value()));
onConnectFailed("Connect to remote endpoint failed: " +
error.category().message(error.value()));
return;
}
NFD_LOG_DEBUG("[" << m_localEndpoint << "] "
">> Connection to " << socket->remote_endpoint());
createFace(socket, onFaceCreated, false);
}
void
TcpChannel::handleFailedConnect(const boost::system::error_code& error,
const shared_ptr<ip::tcp::socket>& socket,
const shared_ptr<ndn::monotonic_deadline_timer>& timer,
const ConnectFailedCallback& onConnectFailed)
{
if (error) { // e.g., cancelled
return;
}
NFD_LOG_DEBUG("Connect to remote endpoint timed out: "
<< error.category().message(error.value()));
onConnectFailed("Connect to remote endpoint timed out: " +
error.category().message(error.value()));
socket->close(); // abort the connection
}
void
TcpChannel::handleEndpointResolution(const boost::system::error_code& error,
ip::tcp::resolver::iterator remoteEndpoint,
const shared_ptr<boost::asio::ip::tcp::socket>& socket,
const shared_ptr<ndn::monotonic_deadline_timer>& timer,
const FaceCreatedCallback& onFaceCreated,
const ConnectFailedCallback& onConnectFailed,
const shared_ptr<ip::tcp::resolver>& resolver)
{
if (error ||
remoteEndpoint == ip::tcp::resolver::iterator())
{
if (error == boost::system::errc::operation_canceled) // when socket is closed by someone
return;
socket->close();
timer->cancel();
NFD_LOG_DEBUG("Remote endpoint hostname or port cannot be resolved: "
<< error.category().message(error.value()));
onConnectFailed("Remote endpoint hostname or port cannot be resolved: " +
error.category().message(error.value()));
return;
}
// got endpoint, now trying to connect (only try the first resolution option)
socket->async_connect(*remoteEndpoint,
bind(&TcpChannel::handleSuccessfulConnect, this, _1,
socket, timer,
onFaceCreated, onConnectFailed));
}
} // namespace nfd