autogenerated bindings and prototype of traffic sink

diff --git a/apps/stupid-interest-sink.h b/apps/stupid-interest-sink.h
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+//
+//  stupid-interest-sink.h
+//  Abstraction
+//
+//  Created by Ilya Moiseenko on 10.08.11.
+//  Copyright 2011 UCLA. All rights reserved.
+//
+
+#include "ns3/application.h"
+#include "ns3/event-id.h"
+#include "ns3/ptr.h"
+#include "ns3/traced-callback.h"
+#include "ns3/address.h"
+
+namespace ns3 
+{
+    
+    class Address;
+    class Socket;
+    class Packet;
+
+    class StupidInterestSink : public Application
+    {
+    public:
+        static TypeId GetTypeId (void);
+        StupidInterestSink ();
+        
+        virtual ~StupidInterestSink ();
+        
+        /**
+         * \return the total bytes received in this sink app
+         */
+        uint32_t GetTotalRx () const;
+        
+        /**
+         * \return pointer to listening socket
+         */
+        Ptr<Socket> GetListeningSocket (void) const;
+        
+        /**
+         * \return list of pointers to accepted sockets
+         */
+        std::list<Ptr<Socket> > GetAcceptedSockets (void) const;
+        
+    protected:
+        virtual void DoDispose (void);
+    private:
+        // inherited from Application base class.
+        virtual void StartApplication (void);    // Called at time specified by Start
+        virtual void StopApplication (void);     // Called at time specified by Stop
+        
+        void HandleRead (Ptr<Socket>);
+        void HandleAccept (Ptr<Socket>, const Address& from);
+        void HandlePeerClose (Ptr<Socket>);
+        void HandlePeerError (Ptr<Socket>);
+        
+        // In the case of TCP, each socket accept returns a new socket, so the 
+        // listening socket is stored seperately from the accepted sockets
+        Ptr<Socket>     m_socket;       // Listening socket
+        std::list<Ptr<Socket> > m_socketList; //the accepted sockets
+        
+        Address         m_local;        // Local address to bind to
+        uint32_t        m_totalRx;      // Total bytes received
+        TypeId          m_tid;          // Protocol TypeId
+        TracedCallback<Ptr<const Packet>, const Address &> m_rxTrace;
+    };
+}
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