Contributions to ndn-tools MUST be licensed under GPL 3.0 or a compatible license. If you choose GPL 3.0, include the following license boilerplate into all C++ code files:
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) [Year(s)], [Copyright Holder(s)]. * * This file is part of ndn-tools (Named Data Networking Essential Tools). * See AUTHORS.md for complete list of ndn-tools authors and contributors. * * ndn-tools is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. * * ndn-tools is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with * ndn-tools, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>. */
All tools are placed in subdirectories under tools/
directory.
A tool can consist of one or more programs. For instance, a pair of consumer and producer programs that are designed to work together should be considered a single tool, not two separate tools.
Each tool MUST have a wscript
build script in its subdirectory. It will be invoked if this tool is selected for the build. It SHOULD compile the programs into build/bin
directory (target='../../bin/foo'
).
Modules shared among multiple tools SHOULD be placed in core/
directory. They are available for use in all tools.
A header in core/
can be included in a tool like #include "core/foo.hpp"
.
wscript
of a tool can link a program with modules in core/
with use='core-objects'
.
README.md
in the subdirectory of a tool SHOULD give a brief description.
Manual pages for each program SHOULD be written in reStructuredText format and placed in manpages/
directory.
C++ code SHOULD conform to ndn-cxx code style.
Types in each tool SHOULD be declared in a sub-namespace inside namespace ndn
. For example, a tool in tools/foo
directory has namespace ndn::foo
.
This allows the tool to reference ndn-cxx types with unqualified name lookup. This also prevents name conflicts between ndn-cxx and tools.
Types in core/
SHOULD be declared directly inside namespace ndn
, or in a sub-namespace if desired.
using namespace
SHOULD NOT be used except in block scope.
The main
function of a program SHOULD be declared as a static function in the namespace of the corresponding tool. This allows referencing types in ndn-cxx and the tool via unqualified name lookup.
Then, another (non-static) main
function must be defined in the global namespace, and from there call the main
function in the tool namespace.
These two functions SHOULD appear in a file named main.cpp
in the tool's subdirectory.
Example:
namespace ndn { namespace foo { class Bar { public: explicit Bar(Face& face); void run(); }; static int main(int argc, char* argv[]) { Face face; Bar program(face); program.run(); return 0; } } // namespace foo } // namespace ndn int main(int argc, char* argv[]) { return ndn::foo::main(argc, argv); }
Boost.Program_options is preferred over getopt(3) for parsing command line arguments.