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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2013-2023 Regents of the University of California.
*
* This file is part of ndn-cxx library (NDN C++ library with eXperimental eXtensions).
*
* ndn-cxx library is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* ndn-cxx library is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received copies of the GNU General Public License and GNU Lesser
* General Public License along with ndn-cxx, e.g., in COPYING.md file. If not, see
* <http://www.gnu.org/licenses/>.
*
* See AUTHORS.md for complete list of ndn-cxx authors and contributors.
*/
#ifndef NDN_CXX_UTIL_SIGNAL_CONNECTION_HPP
#define NDN_CXX_UTIL_SIGNAL_CONNECTION_HPP
#include "ndn-cxx/detail/common.hpp"
namespace ndn::signal {
using DisconnectFunction = std::function<void()>;
/**
* \brief Represents a connection to a signal.
* \note This type is copyable. Any copy can be used to disconnect.
*/
class Connection
{
public:
constexpr
Connection() noexcept = default;
/** \brief Disconnects from the signal.
* \note If the connection is already disconnected, or if the Signal has been destructed,
* this operation has no effect.
* \warning During signal emission, attempting to disconnect a connection other than
* the executing handler's own connection results in undefined behavior.
*/
void
disconnect();
/** \brief Check if connected to the signal.
*/
bool
isConnected() const noexcept
{
return !m_disconnect.expired();
}
private:
/** \param disconnect weak_ptr to a function that disconnects the handler
*/
explicit
Connection(weak_ptr<DisconnectFunction> disconnect) noexcept;
template<typename Owner, typename... TArgs>
friend class Signal;
private:
// NOTE: the following "hidden friend" operators are available via
// argument-dependent lookup only and must be defined inline.
/** \brief Compare for equality.
*
* Two connections are equal if they both refer to the same connection that isn't disconnected,
* or they are both disconnected.
*/
friend bool
operator==(const Connection& lhs, const Connection& rhs) noexcept
{
return (!lhs.isConnected() && !rhs.isConnected()) ||
(!lhs.m_disconnect.owner_before(rhs.m_disconnect) &&
!rhs.m_disconnect.owner_before(lhs.m_disconnect));
}
friend bool
operator!=(const Connection& lhs, const Connection& rhs) noexcept
{
return !(lhs == rhs);
}
private:
/** \note The only shared_ptr to the disconnect function is stored in Signal<..>::Slot,
* and will be destructed if the handler is disconnected (through another Connection
* instance) or the Signal is destructed.
* Connection needs a weak_ptr instead of a shared_ptr to the disconnect function,
* because the disconnect function is bound with an iterator to the Slot,
* which is invalidated when the Slot is erased.
*/
weak_ptr<DisconnectFunction> m_disconnect;
};
} // namespace ndn::signal
namespace ndn::util::signal {
/// \deprecated Use ndn::signal::Connection
using Connection = ::ndn::signal::Connection;
} // namespace ndn::util::signal
#endif // NDN_CXX_UTIL_SIGNAL_CONNECTION_HPP