ndnboost: Also rename BOOST_ to NDNBOOST_
diff --git a/include/ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp b/include/ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp
index eaccf5c..96bd961 100644
--- a/include/ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp
+++ b/include/ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp
@@ -7,22 +7,22 @@
// http://www.boost.org/LICENSE_1_0.txt)
//
-#if !defined(BOOST_NUMERIC_CONVERSION_DONT_USE_PREPROCESSED_FILES)
+#if !defined(NDNBOOST_NUMERIC_CONVERSION_DONT_USE_PREPROCESSED_FILES)
#include <ndnboost/numeric/conversion/detail/preprocessed/numeric_cast_traits_common.hpp>
- #if !defined(BOOST_NO_LONG_LONG)
+ #if !defined(NDNBOOST_NO_LONG_LONG)
#include <ndnboost/numeric/conversion/detail/preprocessed/numeric_cast_traits_long_long.hpp>
#endif
#else
-#if !BOOST_PP_IS_ITERATING
+#if !NDNBOOST_PP_IS_ITERATING
#include <ndnboost/preprocessor/seq/elem.hpp>
#include <ndnboost/preprocessor/seq/size.hpp>
#include <ndnboost/preprocessor/iteration/iterate.hpp>
- #if defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
+ #if defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/numeric_cast_traits_common.hpp")
#endif
//
@@ -33,12 +33,12 @@
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
- #if defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
+ #if defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
//! These are the assumed common built in fundamental types (not typedefs/macros.)
- #define BOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES() \
+ #define NDNBOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES() \
(char) \
(signed char) \
(unsigned char) \
@@ -53,26 +53,26 @@
(long double) \
/***/
- #define BOOST_NUMERIC_CONVERSION_SEQ_A() BOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES()
- #define BOOST_NUMERIC_CONVERSION_SEQ_B() BOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES()
+ #define NDNBOOST_NUMERIC_CONVERSION_SEQ_A() NDNBOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES()
+ #define NDNBOOST_NUMERIC_CONVERSION_SEQ_B() NDNBOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES()
namespace ndnboost { namespace numeric {
- #define BOOST_PP_ITERATION_PARAMS_1 (3, (0, BOOST_PP_DEC(BOOST_PP_SEQ_SIZE(BOOST_NUMERIC_CONVERSION_SEQ_A())), <ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp>))
- #include BOOST_PP_ITERATE()
+ #define NDNBOOST_PP_ITERATION_PARAMS_1 (3, (0, NDNBOOST_PP_DEC(NDNBOOST_PP_SEQ_SIZE(NDNBOOST_NUMERIC_CONVERSION_SEQ_A())), <ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp>))
+ #include NDNBOOST_PP_ITERATE()
}}//namespace ndnboost::numeric;
- #if defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
+ #if defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
- #if ( defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES) ) || !defined(BOOST_NO_LONG_LONG)
+ #if ( defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES) ) || !defined(NDNBOOST_NO_LONG_LONG)
- #undef BOOST_NUMERIC_CONVERSION_SEQ_A
- #undef BOOST_NUMERIC_CONVERSION_SEQ_B
+ #undef NDNBOOST_NUMERIC_CONVERSION_SEQ_A
+ #undef NDNBOOST_NUMERIC_CONVERSION_SEQ_B
- #if defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
+ #if defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "preprocessed/numeric_cast_traits_long_long.hpp")
#endif
@@ -84,55 +84,55 @@
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
- #if defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
+ #if defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
namespace ndnboost { namespace numeric {
- #define BOOST_NUMERIC_CONVERSION_SEQ_A() BOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES()(ndnboost::long_long_type)(ndnboost::ulong_long_type)
- #define BOOST_NUMERIC_CONVERSION_SEQ_B() (ndnboost::long_long_type)(ndnboost::ulong_long_type)
+ #define NDNBOOST_NUMERIC_CONVERSION_SEQ_A() NDNBOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES()(ndnboost::long_long_type)(ndnboost::ulong_long_type)
+ #define NDNBOOST_NUMERIC_CONVERSION_SEQ_B() (ndnboost::long_long_type)(ndnboost::ulong_long_type)
- #define BOOST_PP_ITERATION_PARAMS_1 (3, (0, BOOST_PP_DEC(BOOST_PP_SEQ_SIZE(BOOST_NUMERIC_CONVERSION_SEQ_A())), <ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp>))
- #include BOOST_PP_ITERATE()
+ #define NDNBOOST_PP_ITERATION_PARAMS_1 (3, (0, NDNBOOST_PP_DEC(NDNBOOST_PP_SEQ_SIZE(NDNBOOST_NUMERIC_CONVERSION_SEQ_A())), <ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp>))
+ #include NDNBOOST_PP_ITERATE()
}}//namespace ndnboost::numeric;
- #if defined(__WAVE__) && defined(BOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
+ #if defined(__WAVE__) && defined(NDNBOOST_NUMERIC_CONVERSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
#endif
- #undef BOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES
- #undef BOOST_NUMERIC_CONVERSION_SEQ_A
- #undef BOOST_NUMERIC_CONVERSION_SEQ_B
+ #undef NDNBOOST_NUMERIC_CONVERSION_BASE_BUILTIN_TYPES
+ #undef NDNBOOST_NUMERIC_CONVERSION_SEQ_A
+ #undef NDNBOOST_NUMERIC_CONVERSION_SEQ_B
-#elif BOOST_PP_ITERATION_DEPTH() == 1
+#elif NDNBOOST_PP_ITERATION_DEPTH() == 1
- #define BOOST_PP_ITERATION_PARAMS_2 (3, (0, BOOST_PP_DEC(BOOST_PP_SEQ_SIZE(BOOST_NUMERIC_CONVERSION_SEQ_B())), <ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp>))
- #include BOOST_PP_ITERATE()
+ #define NDNBOOST_PP_ITERATION_PARAMS_2 (3, (0, NDNBOOST_PP_DEC(NDNBOOST_PP_SEQ_SIZE(NDNBOOST_NUMERIC_CONVERSION_SEQ_B())), <ndnboost/numeric/conversion/detail/numeric_cast_traits.hpp>))
+ #include NDNBOOST_PP_ITERATE()
-#elif BOOST_PP_ITERATION_DEPTH() == 2
+#elif NDNBOOST_PP_ITERATION_DEPTH() == 2
//! Generate default traits for the specified source and target.
- #define BOOST_NUMERIC_CONVERSION_A BOOST_PP_FRAME_ITERATION(1)
- #define BOOST_NUMERIC_CONVERSION_B BOOST_PP_FRAME_ITERATION(2)
+ #define NDNBOOST_NUMERIC_CONVERSION_A NDNBOOST_PP_FRAME_ITERATION(1)
+ #define NDNBOOST_NUMERIC_CONVERSION_B NDNBOOST_PP_FRAME_ITERATION(2)
template <>
struct numeric_cast_traits
<
- BOOST_PP_SEQ_ELEM(BOOST_NUMERIC_CONVERSION_A, BOOST_NUMERIC_CONVERSION_SEQ_A())
- , BOOST_PP_SEQ_ELEM(BOOST_NUMERIC_CONVERSION_B, BOOST_NUMERIC_CONVERSION_SEQ_B())
+ NDNBOOST_PP_SEQ_ELEM(NDNBOOST_NUMERIC_CONVERSION_A, NDNBOOST_NUMERIC_CONVERSION_SEQ_A())
+ , NDNBOOST_PP_SEQ_ELEM(NDNBOOST_NUMERIC_CONVERSION_B, NDNBOOST_NUMERIC_CONVERSION_SEQ_B())
>
{
typedef def_overflow_handler overflow_policy;
typedef UseInternalRangeChecker range_checking_policy;
- typedef Trunc<BOOST_PP_SEQ_ELEM(BOOST_NUMERIC_CONVERSION_B, BOOST_NUMERIC_CONVERSION_SEQ_B())> rounding_policy;
+ typedef Trunc<NDNBOOST_PP_SEQ_ELEM(NDNBOOST_NUMERIC_CONVERSION_B, NDNBOOST_NUMERIC_CONVERSION_SEQ_B())> rounding_policy;
};
- #undef BOOST_NUMERIC_CONVERSION_A
- #undef BOOST_NUMERIC_CONVERSION_B
+ #undef NDNBOOST_NUMERIC_CONVERSION_A
+ #undef NDNBOOST_NUMERIC_CONVERSION_B
#endif//! Depth 2.
-#endif// BOOST_NUMERIC_CONVERSION_DONT_USE_PREPROCESSED_FILES
+#endif// NDNBOOST_NUMERIC_CONVERSION_DONT_USE_PREPROCESSED_FILES