make: Global change: Move all public headers to include folder.  Change source to including public headers using #include <ndn-cpp/*>. Split some header files to minimize exposing C .h files.
diff --git a/include/ndn-cpp/transport/transport.hpp b/include/ndn-cpp/transport/transport.hpp
new file mode 100644
index 0000000..3be3dd3
--- /dev/null
+++ b/include/ndn-cpp/transport/transport.hpp
@@ -0,0 +1,73 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil -*- */
+/**
+ * Copyright (C) 2013 Regents of the University of California.
+ * @author: Jeff Thompson <jefft0@remap.ucla.edu>
+ * See COPYING for copyright and distribution information.
+ */
+
+#ifndef NDN_TRANSPORT_HPP
+#define NDN_TRANSPORT_HPP
+
+#include <vector>
+
+namespace ndn {
+
+class ElementListener;
+
+class Transport {
+public:
+  /**
+   * A Transport::ConnectionInfo is a base class for connection information used by subclasses of Transport.
+   */
+  class ConnectionInfo { 
+  public:
+    virtual ~ConnectionInfo();
+  };
+  
+  /**
+   * Connect according to the info in ConnectionInfo, and processEvents() will use elementListener.
+   * @param connectionInfo A reference to an object of a subclass of ConnectionInfo.
+   * @param elementListener Not a shared_ptr because we assume that it will remain valid during the life of this object.
+   */
+  virtual void 
+  connect(const Transport::ConnectionInfo& connectionInfo, ElementListener& elementListener);
+  
+  /**
+   * Set data to the host
+   * @param data A pointer to the buffer of data to send.
+   * @param dataLength The number of bytes in data.
+   */
+  virtual void 
+  send(const uint8_t *data, size_t dataLength);
+  
+  void 
+  send(const std::vector<uint8_t>& data)
+  {
+    send(&data[0], data.size());
+  }
+  
+  /**
+   * Process any data to receive.  For each element received, call elementListener.onReceivedElement.
+   * This is non-blocking and will silently time out after a brief period if there is no data to receive.
+   * You should repeatedly call this from an event loop.
+   * @throw This may throw an exception for reading data or in the callback for processing the data.  If you
+   * call this from an main event loop, you may want to catch and log/disregard all exceptions.
+   */
+  virtual void 
+  processEvents() = 0;
+
+  virtual bool 
+  getIsConnected();
+  
+  /**
+   * Close the connection.  This base class implementation does nothing, but your derived class can override.
+   */
+  virtual void 
+  close();
+  
+  virtual ~Transport();
+};
+
+}
+
+#endif