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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2014-2017, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
* Washington University in St. Louis,
* Beijing Institute of Technology,
* The University of Memphis.
*
* This file is part of NFD (Named Data Networking Forwarding Daemon).
* See AUTHORS.md for complete list of NFD authors and contributors.
*
* NFD is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*
* NFD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* NFD, e.g., in COPYING.md file. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NFD_DAEMON_FACE_CHANNEL_HPP
#define NFD_DAEMON_FACE_CHANNEL_HPP
#include "face.hpp"
namespace nfd {
/**
* \brief Prototype for the callback that is invoked when the face
* is created (as a response to incoming connection or after
* connection is established)
*/
typedef function<void(const shared_ptr<Face>& newFace)> FaceCreatedCallback;
/**
* \brief Prototype for the callback that is invoked when the face
* fails to be created
*/
typedef function<void(uint32_t status, const std::string& reason)> FaceCreationFailedCallback;
/** \brief represent a channel that communicates on a local endpoint
* \sa FaceSystem
*
* A channel can listen on a local endpoint and initiate outgoing connection from a local endpoint.
* A channel creates Face objects and retains shared ownership of them.
*/
class Channel : noncopyable
{
public:
virtual
~Channel();
const FaceUri&
getUri() const;
protected:
void
setUri(const FaceUri& uri);
private:
FaceUri m_uri;
};
inline const FaceUri&
Channel::getUri() const
{
return m_uri;
}
/** \brief invokes a callback when the face is closed
* \param face the face
* \param f the callback to be invoked when the face enters CLOSED state
*
* This function connects a callback to the afterStateChange signal on the \p face,
* and invokes \p f when the state becomes CLOSED.
*/
void
connectFaceClosedSignal(Face& face, const std::function<void()>& f);
} // namespace nfd
#endif // NFD_DAEMON_FACE_CHANNEL_HPP