face: deduplicate multicast UDP socket setup
In preparation for adding IPv6 support.
Change-Id: I5a3be2007f7fecc44915a5d6794093143ce9c0f9
Refs: #4222
diff --git a/tests/daemon/face/udp-factory.t.cpp b/tests/daemon/face/udp-factory.t.cpp
index 84d4529..5e7e615 100644
--- a/tests/daemon/face/udp-factory.t.cpp
+++ b/tests/daemon/face/udp-factory.t.cpp
@@ -68,7 +68,7 @@
BOOST_ASSERT(!netifs.empty());
udp::Endpoint localEndpoint(ndn::ip::addressFromString(localIp), mcastPort);
udp::Endpoint mcastEndpoint(ndn::ip::addressFromString(mcastIp), mcastPort);
- return factory.createMulticastFace(localEndpoint, mcastEndpoint, *netifs.front());
+ return factory.createMulticastFace(localEndpoint, mcastEndpoint, netifs.front());
}
std::vector<const Face*>