fw: reorder function params to make the strategy API more uniform
Also add a non-const overload of Face::getCounters to avoid const_cast
Refs: #5173
Change-Id: Iff0bfbdedb90e68a373090cf3f247d9a7501f58d
diff --git a/daemon/fw/random-strategy.hpp b/daemon/fw/random-strategy.hpp
index 1aa170a..27b2041 100644
--- a/daemon/fw/random-strategy.hpp
+++ b/daemon/fw/random-strategy.hpp
@@ -1,6 +1,6 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
- * Copyright (c) 2014-2020, Regents of the University of California,
+ * Copyright (c) 2014-2021, Regents of the University of California,
* Arizona Board of Regents,
* Colorado State University,
* University Pierre & Marie Curie, Sorbonne University,
@@ -46,12 +46,13 @@
static const Name&
getStrategyName();
+public: // triggers
void
- afterReceiveInterest(const FaceEndpoint& ingress, const Interest& interest,
+ afterReceiveInterest(const Interest& interest, const FaceEndpoint& ingress,
const shared_ptr<pit::Entry>& pitEntry) override;
void
- afterReceiveNack(const FaceEndpoint& ingress, const lp::Nack& nack,
+ afterReceiveNack(const lp::Nack& nack, const FaceEndpoint& ingress,
const shared_ptr<pit::Entry>& pitEntry) override;
private: