| // |
| // server.cpp |
| // ~~~~~~~~~~ |
| // |
| // Copyright (c) 2003-2012 Christopher M. Kohlhoff (chris at kohlhoff dot com) |
| // |
| // Distributed under the Boost Software License, Version 1.0. (See accompanying |
| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| // |
| |
| #include "server.hpp" |
| #include <boost/bind.hpp> |
| #include <signal.h> |
| #include "logging.h" |
| |
| INIT_LOGGER ("HttpServer"); |
| namespace http { |
| namespace server { |
| |
| server::server(const std::string& address, const std::string& port, |
| const std::string& doc_root) |
| : io_service_(), |
| // signals_(io_service_), |
| acceptor_(io_service_), |
| connection_manager_(), |
| new_connection_(), |
| request_handler_(doc_root) |
| { |
| // Register to handle the signals that indicate when the server should exit. |
| // It is safe to register for the same signal multiple times in a program, |
| // provided all registration for the specified signal is made through Asio. |
| // signals_.add(SIGINT); |
| // signals_.add(SIGTERM); |
| //#if defined(SIGQUIT) |
| // signals_.add(SIGQUIT); |
| //#endif // defined(SIGQUIT) |
| // signals_.async_wait(boost::bind(&server::handle_stop, this)); |
| |
| // Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR). |
| boost::asio::ip::tcp::resolver resolver(io_service_); |
| boost::asio::ip::tcp::resolver::query query(address, port); |
| boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve(query); |
| acceptor_.open(endpoint.protocol()); |
| acceptor_.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true)); |
| acceptor_.bind(endpoint); |
| acceptor_.listen(); |
| |
| start_accept(); |
| |
| _LOG_DEBUG("Listen on [" << address << ": " << port << "] with doc_root = " << doc_root); |
| } |
| |
| server::~server() |
| { |
| // handle_stop(); |
| } |
| |
| void server::run() |
| { |
| // The io_service::run() call will block until all asynchronous operations |
| // have finished. While the server is running, there is always at least one |
| // asynchronous operation outstanding: the asynchronous accept call waiting |
| // for new incoming connections. |
| io_service_.run(); |
| } |
| |
| void server::start_accept() |
| { |
| new_connection_.reset(new connection(io_service_, |
| connection_manager_, request_handler_)); |
| acceptor_.async_accept(new_connection_->socket(), |
| boost::bind(&server::handle_accept, this, |
| boost::asio::placeholders::error)); |
| } |
| |
| void server::handle_accept(const boost::system::error_code& e) |
| { |
| // Check whether the server was stopped by a signal before this completion |
| // handler had a chance to run. |
| if (!acceptor_.is_open()) |
| { |
| return; |
| } |
| |
| if (!e) |
| { |
| connection_manager_.start(new_connection_); |
| } |
| |
| start_accept(); |
| } |
| |
| void server::handle_stop() |
| { |
| // The server is stopped by cancelling all outstanding asynchronous |
| // operations. Once all operations have finished the io_service::run() call |
| // will exit. |
| acceptor_.close(); |
| connection_manager_.stop_all(); |
| // although they say io_service::run() would stop, but it didn't happen.. |
| // the thread join was blocking, waiting for io_service::run() to finish |
| // even after handle_stop() call.. |
| // so just force it quit, no harm here. |
| io_service_.stop(); |
| } |
| |
| } // namespace server |
| } // namespace http |